Valley of the Dragon Lords: Difference between revisions

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| source        = sod
| source        = sod
| victory        = get_art2
| victory        = get_art2
| victory_hint  = {{An|Ring of Life|noname=}}
| loss          = hero
| loss          = hero
| loss_hint      = {{Hn|Gelu|noname=}}
| allies        = {{green}}
| allies        = {{green}}
| enemies        = {{orange}}
| enemies        = {{orange}}
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== Prologue ==
== Prologue ==
{{cvid|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 ELc-smk-H3x2 ELc|thumbtime=0:00|float=left}}
{{cvid|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 ELc-smk-H3x2 ELc|thumbtime=0:00|float=left}}
{{town|Rampart|noname=}} [[Forest Guard]] commander: The [[Ring of Life]], the second component of the [[Elixir of Life]], is hidden in the valley of [[Dagrond]].  There lives a group of powerful Elven nobility who are the caretakers of several warrens of gold and green dragons.  These [[Dragon Lords]] have always been loyal to [[AvLee]], but we fear that one of these lords has been corrupted by the [[Necromancers]].  If this treacherous Dragon Lord gets the Ring before you, he will become an enemy too powerful for the forces of AvLee to withstand.
{{town|Rampart|noname=}} [[Lord Falorel]]: The [[Ring of Life]], the second component of the [[Elixir of Life]], is hidden in the valley of [[Dagrond]].  There lives a group of powerful Elven nobility who are the caretakers of several warrens of gold and green dragons.  These [[Dragon Lords]] have always been loyal to [[AvLee]], but we fear that one of these lords has been corrupted by the [[Necromancers]].  If this treacherous [[Dragon Lord]] gets the Ring before you, he will become an enemy too powerful for the forces of [[AvLee]] to withstand.


{{clear|both}}
{{clear|both}}
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=== Timed events ===
=== Timed events ===
{{TEheader}}
{{TEheader}}
{{TErow| 1 |Opening|Somewhere in the Valley of Dagrond is the Ring of Life, the second component needed for the Elixir of Life.  The Ring is located in a valley where the Dragon Lords live.  The Dragon Lords care for the green and gold dragons living throughout AvLee.  However, the one Dragon Lord in this region is corrupt and now conspiring against AvLee.  We believe he is in league with Deyja, working with the Necromancers.<p>He has discovered that the Ring is here and intends to claim it for himself.  You need to make certain that he does not do so.  Obtain the Ring for us so that we can create the Elixir of Life before the Necromancers get their clutches on this powerful artifact.}}
{{TErow| 1 |Opening|Somewhere in the Valley of [[Dagrond]] is the [[Ring of Life]], the second component needed for the [[Elixir of Life]].  The Ring is located in a valley where the [[Dragon Lord]]s live.  The [[Dragon Lord]]s care for the green and gold dragons living throughout [[AvLee]].  However, the one [[Dragon Lord]] in this region is corrupt and now conspiring against [[AvLee]].  We believe he is in league with [[Deyja]], working with the [[Necromancer]]s.<p>He has discovered that the Ring is here and intends to claim it for himself.  You need to make certain that he does not do so.  Obtain the Ring for us so that we can create the [[Elixir of Life]] before the [[Necromancer]]s get their clutches on this powerful artifact.}}
{{TErow| 3 |More on the Dragon Lords|We now know for certain that this Dragon Lord is working against AvLee and her people.  He is in league with dark powers, entities so twisted they would have you believe he is an upstanding member of the AvLee nobility rather than a treacherous murder.  The facade he shows to the world is that of a well-respected Dragon Lord, while he allows the Necromancers to secretly harvest our people.  Destroying him and his followers will be a great service to AvLee, one for which they shall reward you handsomely and remember your name for generations to come.}}
{{TErow| 3 |More on the [[Dragon Lords]]|We now know for certain that this [[Dragon Lord]] is working against [[AvLee]] and her people.  He is in league with dark powers, entities so twisted they would have you believe he is an upstanding member of the [[AvLee]] nobility rather than a treacherous murder.  The facade he shows to the world is that of a well-respected [[Dragon Lord]], while he allows the [[Necromancers]] to secretly harvest our people.  Destroying him and his followers will be a great service to [[AvLee]], one for which they shall reward you handsomely and remember your name for generations to come.}}
{{TErow| 8 |The Ring|Rumor has it the Ring of Life is to found near a lake made of pure flames.}}
{{TErow| 8 |The Ring|Rumor has it the [[Ring of Life]] is to found near a lake made of pure flames.}}
{{TErow| 11 |Lord Falorel|Your work Lord Falorel has been excellent for honing your skills.  Not since the days in early training at the Forest Guard Academy have you seen so much action.  Though you fear that dark times are on the horizon, you feel you are participating in a noble cause.  The Elixir of Life will help heal many of AvLee's ills.}}
{{TErow| 11 |[[Lord Falorel]]|Your work for [[Lord Falorel]] has been excellent for honing your skills.  Not since the days in early training at the Forest Guard Academy have you seen so much action.  Though you fear that dark times are on the horizon, you feel you are participating in a noble cause.  The [[Elixir of Life]] will help heal many of [[AvLee]]'s ills.}}
{{TErow| 18 |Smoke on the Horizon|The smell of smoke in the morning wind leads you to suspect that this lake of fire you seek is south of here.}}
{{TErow| 18 |Smoke on the Horizon|The smell of smoke in the morning wind leads you to suspect that this lake of fire you seek is south of here.}}
|}
|}
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=== Objects ===
=== Objects ===
==== Towns ====
==== Towns ====
{| class="sortable wikitable" cellpadding=5px
{{Town header}}
! Location
{{Town row|68, 4, 0|green|Rampart}}
! Color
{{Town row|5, 65, 0|orange|Rampart|nofort=y}}
! Type
{{Town row|7, 5, 0|orange|Rampart|nofort=y}}
! Name
{{Town row|58, 61, 0|orange|Rampart|nofort=y}}
|-
{{Town row|30, 58, 0||Rampart}}
| style="text-align:center;" | 5, 65, 0
{{Town row|34, 32, 0||Rampart}}
| style="text-align:center;" | {{orange}}
{{Town row|37, 8, 0||Rampart}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart|nofort=}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 7, 5, 0
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart|nofort=}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 30, 58, 0
| style="text-align:center;" |  
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 34, 32, 0
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 37, 8, 0
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 58, 61, 0
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart|nofort=}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 68, 4, 0
| style="text-align:center;" | {{green}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="text-align:center;" |
|}
|}


==== Heroes ====
==== Heroes ====
{| class="sortable wikitable" cellpadding=5px
{{hero header}}
! Location
{{hero row|62, 12, 0|green|Gelu|Ranger}}
! Color
{{hero row|65, 5, 0|green|mph={{mph|8|Cutthroats}}}}
! Hero
{{hero row|68, 8, 0|green|mph={{mph|8|Cutthroats}}}}
|-
{{hero row|7, 67, 0|orange|Ivor|Ranger}}
| style="text-align:center;" | 7, 67, 0
{{hero row|9, 7, 0|orange|Uland|Ranger}}
| style="text-align:center;" | {{orange}}
{{hero row|60, 62, 0|orange|Ufretin|Ranger}}
| style="padding-left:7px; padding-right:5px;" | {{H|Ivor|Ranger}}
|-
| style="text-align:center;" | 9, 7, 0
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{H|Uland|Ranger}}
|-
| style="text-align:center;" | 60, 62, 0
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{H|Ufretin|Ranger}}
|-
| style="text-align:center;" | 62, 12, 0
| style="text-align:center;" | {{green}}
| style="padding-left:7px; padding-right:5px;" | {{H|Gelu|Ranger}}
|-
| style="text-align:center;" | 65, 8, 0
| style="text-align:center;" | {{green}}
| style="padding-left:7px; padding-right:5px;" | {{mph|8|Cutthroats}}
|-
| style="text-align:center;" | 68, 5, 0
| style="text-align:center;" | {{green}}
| style="padding-left:7px; padding-right:5px;" | {{mph|8|Cutthroats}}
|}
|}
''Note: Your two weakest heroes are carried over despite the map specifying your 8th most powerful hero twice.''


==== Artifacts ====
==== Artifacts ====
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| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Ring of Life}}
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Ring of Life}}
|  
|  
|-
|
| {{unk}}
|
|}
|}


==== Quest Guards ====
==== Quest Guards ====
{{SorQheader}}
{{SorQheader}}
{{SorQrow|guard=1|loc=25, 60, 0|quest=Be:<br>{{H|Gelu|Ranger}}</br>|prop=The guards here say they have orders to only let Gelu pass.|prog=The guards here will only let Gelu pass.|comp=At last, it is Gelu.  Do you wish to pass?}}
{{SorQrow|guard=1|loc=25, 60, 0|quest=Be:<br>{{H|Gelu|Ranger}}</br>|prop=The guards here say they have orders to only let [[Gelu]] pass.|prog=The guards here will only let [[Gelu]] pass.|comp=At last, it is [[Gelu]].  Do you wish to pass?}}
|}
|}


[[Category: Campaign scenarios]]
[[Category: Campaign scenarios]]

Latest revision as of 20:47, 18 September 2024

Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
The Dragon Lords are not known for being all that reasonable, but perhaps you persuade them to part with the Ring without any bloodshed. Valley of the Dragon Lords Shadow of Death
2 Total Players / 1 Human Player
1
2
Size 2 (72×72) - M Underground disabled
This valley is land of the Dragon Lords. They must be defeated and the Ring of Life located to win the scenario. However, if Gelu is defeated in combat, the scenario is lost. Gelu is limited to level 20 but will carry his experience, skills and spells on to the next scenario.
Victory condition:
Acquire Artifact: Ring of Life
Loss condition:
Lose Hero: GeluGelu
Allies: Green Enemies: Orange
Choose a bonus:
Start with 1 Green Dragon(s) at Gelu
1
 Start with Boots of Speed on Gelu 
Start with +3000 Gold
3000
Difficulty 3: Hard - The player and the computer start with the same resources, and the computer plays to the best of its ability.
Carried to next scenario:
GeluGelu
Max level:
20

Prologue[edit | hide | hide all]

Lord Falorel: The Ring of Life, the second component of the Elixir of Life, is hidden in the valley of Dagrond. There lives a group of powerful Elven nobility who are the caretakers of several warrens of gold and green dragons. These Dragon Lords have always been loyal to AvLee, but we fear that one of these lords has been corrupted by the Necromancers. If this treacherous Dragon Lord gets the Ring before you, he will become an enemy too powerful for the forces of AvLee to withstand.

Scenario[edit | hide]

Timed events[edit | hide]

Day Title Message
Day 1 Opening Somewhere in the Valley of Dagrond is the Ring of Life, the second component needed for the Elixir of Life. The Ring is located in a valley where the Dragon Lords live. The Dragon Lords care for the green and gold dragons living throughout AvLee. However, the one Dragon Lord in this region is corrupt and now conspiring against AvLee. We believe he is in league with Deyja, working with the Necromancers.

He has discovered that the Ring is here and intends to claim it for himself. You need to make certain that he does not do so. Obtain the Ring for us so that we can create the Elixir of Life before the Necromancers get their clutches on this powerful artifact.

Day 3 More on the Dragon Lords We now know for certain that this Dragon Lord is working against AvLee and her people. He is in league with dark powers, entities so twisted they would have you believe he is an upstanding member of the AvLee nobility rather than a treacherous murder. The facade he shows to the world is that of a well-respected Dragon Lord, while he allows the Necromancers to secretly harvest our people. Destroying him and his followers will be a great service to AvLee, one for which they shall reward you handsomely and remember your name for generations to come.
Day 8 The Ring Rumor has it the Ring of Life is to found near a lake made of pure flames.
Day 11 Lord Falorel Your work for Lord Falorel has been excellent for honing your skills. Not since the days in early training at the Forest Guard Academy have you seen so much action. Though you fear that dark times are on the horizon, you feel you are participating in a noble cause. The Elixir of Life will help heal many of AvLee's ills.
Day 18 Smoke on the Horizon The smell of smoke in the morning wind leads you to suspect that this lake of fire you seek is south of here.

Objects[edit | hide]

Towns[edit | hide]

Location Player Type Name
68, 4, 0 Green Rampart -
5, 65, 0 Orange Rampart -
7, 5, 0 Orange Rampart -
58, 61, 0 Orange Rampart -
30, 58, 0 Rampart -
34, 32, 0 Rampart -
37, 8, 0 Rampart -

Heroes[edit | hide]

Location Player Hero
62, 12, 0 Green GeluGelu Gelu the Ranger
65, 5, 0 Green Your 8th most powerful hero from Cutthroats.
68, 8, 0 Green Your 8th most powerful hero from Cutthroats.
7, 67, 0 Orange IvorIvor Ivor the Ranger
9, 7, 0 Orange UlandUland Uland the Ranger
60, 62, 0 Orange UfretinUfretin Ufretin the Ranger

Note: Your two weakest heroes are carried over despite the map specifying your 8th most powerful hero twice.

Artifacts[edit | hide]

Location Type Message
24, 60, 0 Ring of LifeRing of Life

Quest Guards[edit | hide]

Location Quest Reward Messages

25, 60, 0
Be:
GeluGelu Gelu the Ranger
(remove) Proposal: The guards here say they have orders to only let Gelu pass.
Progress: The guards here will only let Gelu pass.
Completion: At last, it is Gelu. Do you wish to pass?