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{{campaign navigational box|roe=expanded|dungeonsanddevils=expanded}}'''Groundbreaking''' is the second scenario of the [[Dungeons and Devils]] campaign in {{roe}} {{withroe}}.
{{campaign navigational box|roe=expanded|dungeonsanddevils=expanded}}
== Campaign ==
{{scenario
=== Right-click text ===
| scenario      = {{PAGENAME}}
Our forces will cover most of the distance to the [[Erathia]]n capitol by using underground tunnels. To maintain the element of surprise, you must attack any Erathian settlement you find. Use the vast network of caves in this area to accomplish this goal.
| description    = To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.
| underground    = enabled
| num_play      = 2/1
| size          = M
| source        = roe
| victory        = def_all
| loss          = all
| allies        = {{tan}}
| enemies        = {{red}}
| difficulty    = Easy
| bonus          = {{BonusB|Dungeon|Pillar of Eyes}}{{BonusB|Dungeon|Mage Guild level 1}}{{BonusB|Dungeon|Battle Scholar Academy}}
| carry          = {{carry|8}}
| max_lvl        = 12
| Cmap          = [[File:Cmap roe dad 2.png|400px|Our forces will cover most of the distance to the Erathian capitol by using underground tunnels. To maintain the element of surprise, you must attack any Erathian settlement you find. Use the vast network of caves in this area to accomplish this goal.]]
}}


=== Prologue ===
== Prologue ==
[[File:EVIL1B.png|400px|thumb]]
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL1B-smk-EVIL1B|thumbtime=0:00|float=left}}
Reports claim a fleet of [[Enroth]]ian warships have landed on the southern coast of [[Erathia]]. We do not know who commands this force, or its size. Through sources in [[Eeofol]], we know [[Roland]] Ironfist cannot lead this fleet. Regardless, our plans remain unchanged.  We start the last phase of our underground invasion and solidify our position along the southeastern coast.  Afterwards, we can transport more reinforcements from [[Nighon]].  We have dug the last tunnels to this area.  You will have the tactical advantage.
{{town|Dungeon|noname=}} Unnamed male general: Reports claim a fleet of [[Enroth (nation)|Enrothian]] warships have landed on the southern coast of [[Erathia]]. We do not know who commands this force, or its size. Through sources in [[Eeofol]], we know [[Roland Ironfist]] cannot lead this fleet. Regardless, our plans remain unchanged.  We start the last phase of our underground invasion and solidify our position along the southeastern coast.  Afterwards, we can transport more reinforcements from [[Nighon]].  We have dug the last tunnels to this area.  You will have the tactical advantage.


{{clear|both}}
== Scenario ==
== Scenario ==
=== Map description ===
To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.
=== Starting options ===
*Build [[Pillar of Eyes]] at {{town|Dungeon}} (51, 59, 1)
*Build [[Mage Guild]] Level 1 at {{town|Dungeon}} (51, 59, 1)
*Build [[Battle Scholar Academy]] at {{town|Dungeon}} (51, 59, 1)
=== Timed events ===
=== Timed events ===
{| class="sortable wikitable" cellpadding=5px
{{TEheader}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Day 1 Intro Part 1'''
{{TErow| 1 | Day 1 Intro Part 1| As we tunneled into the region, we discovered a splinter colony that had long ago been thought lost. If they could be 'persuaded' to join our cause, they could provide us with additional troops needed to secure the surface towns.}}
|-
{{TErow| 1 | Day 1 Intro Part 2| We also have an agent who has been spying on the towns in the area from a small, secluded island.  Find him, and he will share his knowledge of the area with you.}}
| style="padding-left:7px; padding-right:5px;" | As we tunneled into the region, we discovered a splinter colony that had long ago been thought lost. If they could be 'persuaded' to join our cause, they could provide us with additional troops needed to secure the surface towns.
{{TErow| 8 | News| An advisor approaches. "We have received report that warships from [[Enroth (nation)|Enroth]] have landed along the southern coast of [[Erathia]]. At this time we do not know who commands this force, nor do we know its size. Through our sources in [[Eeofol]], we know this fleet cannot be led by [[Roland Ironfist]]."}}
|-
{{TErow| 22 | News| An advisor approaches. "The news is not good. The [[Enroth (nation)|Enrothian]] force to the south is led by [[Catherine Ironfist]], daughter to the late [[King Nicolas Gryphonheart|King Gryphonheart]] of [[Erathia]]. She commands a large force, and has established a beachhead along the coast.  Unless we hurry, she may very well reach [[Steadwick]] before us."}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Day 1 Intro Part 2'''
|-
| style="padding-left:7px; padding-right:5px;" | We also have an agent who has been spying on the towns in the area from a small, secluded island.  Find him, and he will share his knowledge of the area with you.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 8 - News'''
|-
| style="padding-left:7px; padding-right:5px;" | An advisor approaches. "We have received report that warships from Enroth have landed along the southern coast of Erathia. At this time we do not know who commands this force, nor do we know its size. Through our sources in Eeofol, we know this fleet cannot be led by Roland Ironfist."
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 22 - News'''
|-
| style="padding-left:7px; padding-right:5px;" | An advisor approaches. "The news is not good. The Enrothian force to the south is led by Catherine Ironfist, daughter to the late King Gryphonheart of Erathia. She commands a large force, and has established a beachhead along the coast.  Unless we hurry, she may very well reach Steadwick before us."
|}
|}


Line 43: Line 39:
|-
|-
| style="text-align:center;" | 45, 32, 0
| style="text-align:center;" | 45, 32, 0
| style="padding-left:7px; padding-right:5px;" | A voice booms down from the clouds: "Infidels! You have violated a sacred place, and must be punished!" You realize that following your greed, rather than your mission, might not have been such a good idea.<p><center>'''Contents:''' -50 [[Spell points]]<p>[[File:Morale small.gif]] -3 [[Morale]] [[File:Luck small.gif]] -3 [[Luck]]</center></p>
| style="padding-left:7px; padding-right:5px;" | A voice booms down from the clouds: "Infidels! You have violated a sacred place, and must be punished!" You realize that following your greed, rather than your mission, might not have been such a good idea.<p><center>'''Contents:''' -50 {{Mana}}, {{Morale|-3}}, {{Luck|-3}}</center></p>
|}
|}


==== Towns ====
==== Towns ====
{| class="sortable wikitable" cellpadding=5px
{{Town header}}
! Location
{{Town row|51, 59, 1|tan|Dungeon}}
! Color
{{Town row|7, 67, 0|red|Tower|nofort=}}
! Type
{{Town row|13, 13, 0|red|Castle}}
|-
{{Town row|38, 41, 0|red|Castle|nofort=y}}
| style="text-align:center;" | 7, 67, 0
{{Town row|63, 8, 0|red|Rampart|nofort=}}
| style="text-align:center;" | {{red}}
{{Town row|38, 41, 0||Castle|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Tower|nofort=}}
{{Town row|11, 12, 1||Dungeon}}
|-
{{Town row|31, 38, 1||Dungeon|nofort=}}
| style="text-align:center;" | 11, 12, 1
{{Town row|53, 26, 1||Dungeon|nofort=}}
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon}}
|-
| style="text-align:center;" | 13, 13, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
|-
| style="text-align:center;" | 17, 59, 1
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon|nofort=}}
|-
| style="text-align:center;" | 31, 38, 1
| style="text-align:center;" |  
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon|nofort=}}
|-
| style="text-align:center;" | 38, 41, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}}
|-
| style="text-align:center;" | 51, 59, 1
| style="text-align:center;" | {{tan}}
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon}}
|-
| style="text-align:center;" | 53, 26, 1
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon|nofort=}}
|-
| style="text-align:center;" | 63, 8, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart|nofort=}}
|}
===== ''Colors'' =====
{| class="wikitable" cellpadding=5px
|-
| width=120px | {{Tan}} Tan || width=120px | Player
|-
| {{Red}} Red || Enemy
|}
|}
==== Heroes ====
==== Heroes ====
{| class="sortable wikitable" cellpadding=5px
{{hero header}}
! Location
{{hero row|51, 59, 1|tan|Random}}
! Color
{{hero row|1, 8, 0|{{imprisoned}}|Vokial|Death Knight}}
! Hero
|-
| style="text-align:center;" | 1, 8, 0
| style="text-align:center;" | {{imprisoned}}
| style="padding-left:7px; padding-right:5px;" | {{H|Vokial|Death Knight}}
|-
| style="text-align:center;" | 51, 59, 1
| style="text-align:center;" | {{tan}}
| style="padding-left:7px; padding-right:5px;" | Random hero
|}
|}


[[Category:Campaign scenarios]]{{keywords}}
[[Category:Campaign scenarios]]

Latest revision as of 04:07, 22 October 2024

Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
Our forces will cover most of the distance to the Erathian capitol by using underground tunnels. To maintain the element of surprise, you must attack any Erathian settlement you find. Use the vast network of caves in this area to accomplish this goal. Groundbreaking Restoration of Erathia
2 Total Players / 1 Human Player
1
2
Size 2 (72×72) - M Underground enabled
To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.
Victory condition:
Defeat All Enemies
Loss condition:
Lose All Your Towns and Heroes
Allies: Tan Enemies: Red
Choose a bonus:
 Start with Pillar of Eyes  Start with Mage Guild level 1  Start with Battle Scholar Academy 
Difficulty 1: Easy - The player starts with a large advantage in resources, and the computer plays poorly.
Carried to next scenario:
 8 strongest heroes
Max level:
12

Prologue[edit | hide | hide all]

Unnamed male general: Reports claim a fleet of Enrothian warships have landed on the southern coast of Erathia. We do not know who commands this force, or its size. Through sources in Eeofol, we know Roland Ironfist cannot lead this fleet. Regardless, our plans remain unchanged. We start the last phase of our underground invasion and solidify our position along the southeastern coast. Afterwards, we can transport more reinforcements from Nighon. We have dug the last tunnels to this area. You will have the tactical advantage.

Scenario[edit | hide]

Timed events[edit | hide]

Day Title Message
Day 1 Day 1 Intro Part 1 As we tunneled into the region, we discovered a splinter colony that had long ago been thought lost. If they could be 'persuaded' to join our cause, they could provide us with additional troops needed to secure the surface towns.
Day 1 Day 1 Intro Part 2 We also have an agent who has been spying on the towns in the area from a small, secluded island. Find him, and he will share his knowledge of the area with you.
Day 8 News An advisor approaches. "We have received report that warships from Enroth have landed along the southern coast of Erathia. At this time we do not know who commands this force, nor do we know its size. Through our sources in Eeofol, we know this fleet cannot be led by Roland Ironfist."
Day 22 News An advisor approaches. "The news is not good. The Enrothian force to the south is led by Catherine Ironfist, daughter to the late King Gryphonheart of Erathia. She commands a large force, and has established a beachhead along the coast. Unless we hurry, she may very well reach Steadwick before us."

Objects[edit | hide]

Events[edit | hide]

Location Message
45, 32, 0 A voice booms down from the clouds: "Infidels! You have violated a sacred place, and must be punished!" You realize that following your greed, rather than your mission, might not have been such a good idea.

Contents: -50  Spell Points, -3 Morale Morale, -3 Luck Luck

Towns[edit | hide]

Location Player Type Name
51, 59, 1 Tan Dungeon -
7, 67, 0 Red Tower -
13, 13, 0 Red Castle -
38, 41, 0 Red Castle -
63, 8, 0 Red Rampart -
38, 41, 0 Castle -
11, 12, 1 Dungeon -
31, 38, 1 Dungeon -
53, 26, 1 Dungeon -

Heroes[edit | hide]

Location Player Hero
51, 59, 1 Tan Random Hero
1, 8, 0 Imprisoned VokialVokial Vokial the Death Knight