Evenmorn: Difference between revisions
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| loss = town | | loss = town | ||
| allies = {{teal}} | | allies = {{teal}} | ||
| enemies = {{green}}{{orange}}{{purple}} | | enemies = {{---}}{{---}}1:{{green}}{{orange}}{{purple}} | ||
| difficulty = Hard | | difficulty = Hard | ||
| bonus = {{BonusB|Cove|Mage Guild level 2|ext=png}}{{BonusCr|Sea Witch|2}}{{BonusArt|Equestrian's Gloves}} | | bonus = {{BonusB|Cove|Mage Guild level 2|ext=png}}{{BonusCr|Sea Witch|2}}{{BonusArt|Equestrian's Gloves}} |
Revision as of 19:56, 22 December 2023
Evenmorn | ||||||||
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Jeremy and Casmetra have to defeat all enemies that threaten the city of Sacredcove. The mission will be lost if Sacredcove is captured by the enemy. The maximum hero level cap is 12. After victory, Jeremy and Casmetra will proceed to the next scenario of the campaign. | ||||||||
Victory condition: Defeat All Enemies |
Loss condition: Lose Town | |||||||
Allies: | Enemies: 1: | |||||||
Choose a bonus: |
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Carried to next scenario: |
Max level: 12 |