Tarred and Feathered: Difference between revisions
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| bonus = {{BonusArt|Equestrian's Gloves}}{{BonusArt|Inexhaustible Cart of Lumber}}{{BonusPri|All|1|loc=Henrietta|link=Primary skill}} | | bonus = {{BonusArt|Equestrian's Gloves}}{{BonusArt|Inexhaustible Cart of Lumber}}{{BonusPri|All|1|loc=Henrietta|link=Primary skill}} | ||
| carry = {{Hn|Henrietta|noname=}}{{Hn|Wynona|noname=}}{{An|Admiral's Hat|noname=}} | | carry = {{Hn|Henrietta|noname=}}{{Hn|Wynona|noname=}}{{An|Admiral's Hat|noname=}} | ||
| max_lvl = | | max_lvl = 24 | ||
| Cmap = [[File:Cmap hota fif 6.png|400px|Henrietta and Wynona head to uncharted islands south of Jadame. They dream of finding the mysterious couatls, but they are hardly in for a welcome party there.]] | | Cmap = [[File:Cmap hota fif 6.png|400px|Henrietta and Wynona head to uncharted islands south of Jadame. They dream of finding the mysterious couatls, but they are hardly in for a welcome party there.]] | ||
}} | }} | ||
Note: despite the description text saying heroes are limited to level 20, the actual limit is level 24. | |||
== Prologue == | == Prologue == |
Revision as of 14:08, 11 January 2024
Tarred and Feathered | |||||||||
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Henrietta and Wynona must defeat Pactal and conduct the ancient ritual to grow up the mysterious Crimson Couatl. If Henrietta is defeated, you will lose the scenario. Your heroes are limited to the level 20, but they will bring their experience and the Admiral’s Hat to the next scenario. | |||||||||
Victory condition: Defeat Hero or Defeat All Enemies |
Loss condition: Lose Hero | ||||||||
Allies: | Enemies: 1: | ||||||||
Choose a bonus: |
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Carried to next scenario: |
Max level: 24 |
Note: despite the description text saying heroes are limited to level 20, the actual limit is level 24.
Prologue
Wynona: So many spots in Jadame where no naturalist has yet set foot, yet my hunger for discovery keeps taking me to places barely reachable on horseback, let alone in a hulking armadillo-driven cart. A foot trek through the Garrote Gorge was behind me. I was dreaming of the usual: new boots, or, better still, a pair of wings of my own, having not the slightest idea of what I was about to run into. The last time I had been in Burton, even boots hadn’t yet been invented there; now, a huge, noisy, smelly city was bustling where greenskin huts used to stand, and there were honest-to-goodness airships flying above it. Moreover, an expedition to the archipelago no wayfarer had yet described was about to leave there. Who inhabits those islands? I wasn’t keen on missing my chance to find out.
Scenario
Timed events
Day 1 - Day 1 |
Timed Event Text |
Objects
Events
Location | Message |
---|---|
6, 69, 0 | Map Event Text. |
Towns
Location | Player | Type | Name |
---|---|---|---|
0, 0, 0 | Castle | - |
Heroes
Location | Player | Hero |
---|---|---|
0, 0, 0 | Henrietta the Mercenary |
Monsters
Location | Type | Message |
---|---|---|
0, 0, 0 | Halflings | Monster Text |
Seer's Huts
Quest Guards
Quest Gates
Artifacts
Epilogue
Wynona: Who could imagine that these islands held discoveries worthy of the Amberlian Empire’s greatest wayfarers? Dozens of yet unseen birds, beasts and reptiles, a whole people lost in the fog of centuries, and, well, the amazing couatls! They alone would have been enough. No one ever imagined that the process of intraoval development could be controlled, so that a beautiful, grand creature would hatch instead of a tiny snake. Even an elf’s long life wouldn’t do it, if one were to describe all of that–and, when it comes to exploring, I still have most of Jadame. My sworn sister I found here only had a small piece of the faraway Antagarich, and even it is now taken by demons. Now my place is by her side, but one day, I will surely be back.