Specter of Power: Difference between revisions
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==Strategy== | ==Strategy== | ||
The second scenario is easily won early as it is not that hard to turtle and amass 100,000 gold. However I would recommend deliberately delaying your victory by spending your money if it gets too close to the threshold, and seek to eradicate your foes entirely. Take the time to build all mage guilds to max. If you can get it, the Fly spell is extremely powerful in the third and fourth scenario. The maps are very small and you can fly over barriers and take enemy positions easily. Try and get the spell for Sandro in particular, as only he will be carried over to the fourth and final scenario. | |||
{{Campaign 'see also'}} | {{Campaign 'see also'}} | ||
[[Category: Campaign]] | [[Category: Campaign]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 13:22, 2 September 2024
Necropolis campaign. You must complete Unholy Alliance before you can play Specter of Power.
Manual description
Evil never rests, and Sandro is no exception. He has formed another plan to dominate Antagarich, starting with Erathia. With a little help from the corrupted Lord Haart, the brutish Kreegans and the greedy Dungeon Overlords, he will soon rule all of Antagarich.
Backstory
Sandro's first attempt at conquering Antagarich has failed. However, he is not defeated. Sandro will pull together several groups of people and start the first rumblings of war that will engulf all of Antagarich.
Maps
Name | Bonus options | Sides | Difficulty | Max Lvl | Carry Over | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Poison Fit for a King | Allies: Enemies: |
10 | 3 strongest heroes | ||||||||||||
Capture Haart Castle and leave the Vial of Poison to win the scenario. However, if Sandro is defeated in combat, the scenario is lost. Heroes are limited to level 10, but Sandro and three of his comrades will carry their experience, skills and spells on to the next scenario. | |||||||||||||||
To Build a Tunnel | Allies: Enemies: |
16 | 3 strongest heroes | ||||||||||||
Obtain 100,000 Gold to give to the Dungeon Overlords and win the scenario. However, if Sandro is defeated in combat, the scenario is lost. Heroes are limited to level 16, but Sandro and three of his comrades will carry their experience, skills and spells on to the next scenario. | |||||||||||||||
Kreegan Alliance | |
Allies: Enemies: |
24 | 3 strongest heroes | |||||||||||
Obtain the Eversmoking Ring of Sulfur for the Kreegans to win the scenario. However, if Sandro is defeated in combat, the scenario is lost. Heroes are limited to level 24, but Sandro and three of his lieutenants will carry their experience, skills and spells on to the next scenario. | |||||||||||||||
With Blinders On | Allies: Enemies: 1: |
∞ | (none) | ||||||||||||
Sandro must defeat all of the lords who seek his position to win the campaign. However, if Sandro loses even just one battle, others will sense weakness in him and destroy all he has worked for. |
Heroes
Strategy
The second scenario is easily won early as it is not that hard to turtle and amass 100,000 gold. However I would recommend deliberately delaying your victory by spending your money if it gets too close to the threshold, and seek to eradicate your foes entirely. Take the time to build all mage guilds to max. If you can get it, the Fly spell is extremely powerful in the third and fourth scenario. The maps are very small and you can fly over barriers and take enemy positions easily. Try and get the spell for Sandro in particular, as only he will be carried over to the fourth and final scenario.