United Front: Difference between revisions
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{{campaign navigational box|roe=expanded|songforthefather=expanded}} | {{campaign navigational box|roe=expanded|songforthefather=expanded}} | ||
{{ | {{CampaignScenario | ||
| scenario = {{PAGENAME}} | | scenario = {{PAGENAME}} | ||
| description = To win, you must capture all enemy towns and castles and defeat all enemy heroes. At the end of this scenario, your 6 strongest Heroes will travel with you to the final scenario of this campaign, where they will be met by Lord Haart and Queen Catherine. | | description = To win, you must capture all enemy towns and castles and defeat all enemy heroes. At the end of this scenario, your 6 strongest Heroes will travel with you to the final scenario of this campaign, where they will be met by Lord Haart and Queen Catherine. | ||
| Line 7: | Line 7: | ||
| size = L | | size = L | ||
| source = roe | | source = roe | ||
| victory = | | victory = Defeat All Enemies. | ||
| loss = | | loss = Lose All Your Towns and Heroes. | ||
| allies = {{red}} | | allies = {{red}} | ||
| enemies = {{purple}} | | enemies = {{purple}} | ||
| Line 14: | Line 14: | ||
| bonus = {{BonusCr|Royal Griffin|35|loc=Castle (14, 95, 0)}}{{BonusCr|Iron Golem|35|loc=Tower (60, 89, 0)}}{{BonusCr|Grand Elf|35|loc=Rampart (92, 56, 0)}} | | bonus = {{BonusCr|Royal Griffin|35|loc=Castle (14, 95, 0)}}{{BonusCr|Iron Golem|35|loc=Tower (60, 89, 0)}}{{BonusCr|Grand Elf|35|loc=Rampart (92, 56, 0)}} | ||
| carry = {{carry|6}} | | carry = {{carry|6}} | ||
| max_lvl = | | max_lvl = ∞ | ||
| | | cback = roe sftf 2 | ||
| region_text = You command the combined armies of Erathia, AvLee, and Bracada, plus the Necromancers that have chosen to fight with you against King Gryphonheart. The undead presence is strong, but you must prevail! | |||
}} | }} | ||
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{{h|Catherine|0=}}: I grow weary of this war. So do the [[necromancers]]. We have agreed to co-operate in the destruction of [[King Nicolas Gryphonheart|King Gryphonheart]]. I never thought I would fight alongside the [[necromancer]]s, but today we forge weapons for both our armies. With their help, along with the forces from [[Bracada]] and [[AvLee]], we should be able to repel all undead from [[Erathia]]. | {{h|Catherine|0=}}: I grow weary of this war. So do the [[necromancers]]. We have agreed to co-operate in the destruction of [[King Nicolas Gryphonheart|King Gryphonheart]]. I never thought I would fight alongside the [[necromancer]]s, but today we forge weapons for both our armies. With their help, along with the forces from [[Bracada]] and [[AvLee]], we should be able to repel all undead from [[Erathia]]. | ||
{{audio|Heroes 3 - Campaign - 05 Theme.webm}} | |||
{{clear|both}} | {{clear|both}} | ||
== Scenario == | == Scenario == | ||
=== Timed events === | === Timed events === | ||
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{{hero row|61, 14, 0|purple|Random}} | {{hero row|61, 14, 0|purple|Random}} | ||
|} | |} | ||
''Note: Nimbus is supposed to spawn at (90, 11, 0), but a random hero spawns there instead. This is due to the developers mistakenly placing a new Nimbus on the map instead of a Hero Placeholder attributed to Nimbus, thus the player receives a new random hero and Nimbus' spawn point moves in accordance with his [[power rating]].'' | |||
[[Category:Campaign scenarios]] | [[Category:Campaign scenarios]] | ||
Latest revision as of 18:14, 17 March 2026
Prologue[edit | hide | hide all]
Media:RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-GOOD3B-smk-GOOD3B-RoE-voice.webm
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Catherine: I grow weary of this war. So do the necromancers. We have agreed to co-operate in the destruction of King Gryphonheart. I never thought I would fight alongside the necromancers, but today we forge weapons for both our armies. With their help, along with the forces from Bracada and AvLee, we should be able to repel all undead from Erathia.
Media:Heroes 3 - Campaign - 05 Theme.webm
Scenario[edit | hide]
Timed events[edit | hide]
| Day | Title | Message |
|---|---|---|
| Day 1 | Intro part 1 | Never before has Erathia seen four nations fighting under a single banner. Today, we march against the armies of undead, with undead fighting by our sides. As strange as it may seem, it is the only way to ensure victory against Deyja. |
| Day 1 | Intro part 2 | To be victorious, you must completely control this area. Good luck, we're counting on you. |
Objects[edit | hide]
Towns[edit | hide]
| Location | Player | Type | Name |
|---|---|---|---|
| 14, 95, 0 | - | ||
| 60, 89, 0 | - | ||
| 90, 10, 0 | - | ||
| 92, 56, 0 | - | ||
| 4, 60, 0 | - | ||
| 12, 11, 0 | - | ||
| 49, 52, 0 | - | ||
| 61, 13, 0 | - | ||
| 33, 35, 0 | - |
Heroes[edit | hide]
| Location | Player | Hero |
|---|---|---|
| 90, 11, 0 | ||
| 60, 90, 0 | ||
| 14, 96, 0 | ||
| 92, 57, 0 | ||
| 25, 102, 0 | ||
| 86, 76, 0 | ||
| 100, 37, 0 | ||
| 46, 96, 0 | ||
| 4, 61, 0 | ||
| 12, 12, 0 | ||
| 49, 53, 0 | ||
| 61, 14, 0 |
Note: Nimbus is supposed to spawn at (90, 11, 0), but a random hero spawns there instead. This is due to the developers mistakenly placing a new Nimbus on the map instead of a Hero Placeholder attributed to Nimbus, thus the player receives a new random hero and Nimbus' spawn point moves in accordance with his power rating.




