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{{Campaign Dragon Slayer}}First scenario of the [[Dragon Slayer]] campaign.
{{campaign navigational box|ab=expanded|dragonslayer=expanded}}
== Campaign ==
{{scenario
=== Right-click text ===
| scenario       = {{PAGENAME}}
You face the last challenge in becoming a Dragon Slayer.  You must complete the test course in six months or fail the test.  The Crystal Dragons will be well guarded, the paths watched by other creations.  Golems, Gargoyles and Elementals will try and stop you before you can kill the Crystal Dragon.
| description    = To pass the test you must kill the Crystal Dragon.  Fail to kill the dragon within two months and you will not become a Dragon Slayer. Dracon, his skills, spells, experience and remaining troops will transfer to the next scenario along with the Diplomat's Ring. Dracon will be limited to level eight.
| underground    = disabled
| num_play      = 1/1
| size          = M
| source        = ab
| victory        = def_mon2
| victory_hint  = {{Cn|Crystal Dragon|noname=}} (57, 61, 0)
| loss          = time
| loss_hint      = 2 months<br>{{---}}OR Lose {{Hn|Dracon|noname=}}
| allies        = {{red}}
| enemies        =
| difficulty    = Hard
| bonus          = {{BonusCr|Naga|5}}{{BonusCr|Titan|3}}{{BonusArt|Tome of Earth Magic}}
| carry          = {{Hn|Dracon|noname=}}{{An|Diplomat's Ring|noname=}}<br>All troops
| max_lvl        = 8
| Cmap          = [[File:Cmap ab ds 1.png|400px|You face the last challenge in becoming a Dragon Slayer.  You must complete the test course in six months or fail the test.  The [[Crystal Dragon]]s will be well guarded, the paths watched by other creations.  [[Golems]], [[Gargoyles]] and [[Elementals]] will try and stop you before you can kill the Crystal Dragon.]]
}}


=== Prologue ===
== Prologue ==
My mother has finished preperations for my final test.  The finest crystal, stealthly taken from the caverns of Krewlod, has been used to create a great dragon golem.  This creature's construction is a feat of magical prowess.  To destroy it... is an even greater feat.  Yet, I have heard the greatest feat a dragon slayer can accomplish is to kill the rare a mighty Azure Dragon.
{{cvid|AB CD-Heroes3-DATA-Heroes3 vid-H3ABds1-smk-H3ABds1|thumbtime=0:00|float=left}}
{{h|Dracon|0=}}: My mother has finished preparations for my final test.  The finest crystal, stealthily taken from the caverns of [[Krewlod]], has been used to create a great dragon golem.  This creature's construction is a feat of magical prowess.  To destroy it... is an even greater feat.  Yet, I have heard the greatest feat a dragon slayer can accomplish is to kill the rare a mighty [[Azure Dragon]].


{{clear|both}}
== Scenario ==
== Scenario ==
=== Map description ===
To pass the test you must kill the Crystal Dragon.  Fail to kill the dragon within two months and you will not become a Dragon Slayer. Dracon, his skills, spells, experience and remaining troops will transfer to the next scenario along with the Diplomat's Ring. Dracon will be limited to level eight.
=== Timed events ===
=== Timed events ===
{| class="sortable wikitable" cellpadding=5px
{{TEheader}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Intro'''
{{TErow| 1 | Intro|Your mother has been training Dragon Slayers for as long as she can remember. It is now time that she train her only son. Your mother knows how smart you are and therefore she can't give you any ordinary task.  Approximately 30 or so years ago your mother went to the [[Festival of Life (event)|Festival of Life]]. The events of the festival inspired her.  She took red crystal and, with the idea of a Golem in her head, created [[Crystal Dragon]]s.  She then set them loose in this little valley.  The only thing going for you is your ability to train priests and mages into enchanters.  You have control of a small village.  Your task is to kill the [[Crystal Dragon]]s with the troops given to you so you can prove to your mother and to everyone else you are ready to be a Dragon Slayer.  The task is great so be careful.}}
|-
{{TErow| 8 | Lost|As you are sitting down by the morning fire you remember the words of your mother, "If you get lost, put your right or left hand on the wall and follow the wall until you get to your destination."}}
| style="padding-left:7px; padding-right:5px;" | Your mother has been training Dragon Slayers for as long as she can remember. It is now time that she train her only son. Your mother knows how smart you are and therefore she can't give you any ordinary task.  Approximately 30 or so years ago your mother went to the Festival of Life. The events of the festival inspired her.  She took red crystal and, with the idea of a Golem in her head, created Crystal Dragons.  She then set them loose in this little valley.  The only thing going for you is your ability to train priests and mages into enchanters.  You have control of a small village.  Your task is to kill the Crystal Dragons with the troops given to you so you can prove to your mother and to everyone else you are ready to be a Dragon Slayer.  The task is great so be careful.
{{TErow| 12 | [[Diplomat's Ring]]|Something came to you last night.  You couldn't sleep and so you decided to take a little walk.  On your walk you remembered the last piece of advice that your mom gave you. She said that the Ring of a Diplomat will brighten your future.}}
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 8 - Lost'''
|-
| style="padding-left:7px; padding-right:5px;" | As you are sitting down by the morning fire you remember the words of your mother, "If you get lost, put your right or left hand on the wall and follow the wall until you get to your destination."
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 12 - Diplomat's Ring'''
|-
| style="padding-left:7px; padding-right:5px;" | Something came to you last night.  You couldn't sleep and so you decided to take a little walk.  On your walk you remembered the last piece of advice that your mom gave you. She said that the Ring of a Diplomat will brighten your future.
|}
|}


Line 33: Line 40:
|-
|-
| style="text-align:center;" | 6, 15, 0
| style="text-align:center;" | 6, 15, 0
| style="padding-left:7px; padding-right:5px;" | Lying on the ground are small cracked shards of red crystal.  Recognizing the shards you figure the Crystal Dragons must not have been pleased that their minions failed to stop you.  Smirking to yourself, your confidence grows.  You are ready for this...so you tell yourself.<p><center>[[File:Morale small.gif]] +2 [[Morale]]</center></p>
| style="padding-left:7px; padding-right:5px;" | Lying on the ground are small cracked shards of red crystal.  Recognizing the shards you figure the [[Crystal Dragon]]s must not have been pleased that their minions failed to stop you.  Smirking to yourself, your confidence grows.  You are ready for this...so you tell yourself.<p><center> '''Contents:''' {{Morale|+2}}</center></p>
|-
|-
| style="text-align:center;" | 25, 5, 0
| style="text-align:center;" | 25, 5, 0
| style="padding-left:7px; padding-right:5px;" | Lying on the ground are small cracked shards of red crystal.  Recognizing the shards you figure the Crystal Dragons must not have been pleased that their minions failed to stop you.  Smirking to yourself, your confidence grows.  You are ready for this...so you tell yourself.<p><center>[[File:Morale small.gif]] +2 [[Morale]]</center></p>
| style="padding-left:7px; padding-right:5px;" | Lying on the ground are small cracked shards of red crystal.  Recognizing the shards you figure the [[Crystal Dragon]]s must not have been pleased that their minions failed to stop you.  Smirking to yourself, your confidence grows.  You are ready for this...so you tell yourself.<p><center> '''Contents:''' {{Morale|+2}}</center></p>
|-
|-
| style="text-align:center;" | 57, 11, 0
| style="text-align:center;" | 57, 11, 0
Line 45: Line 52:
|-
|-
| style="text-align:center;" | 65, 57, 0
| style="text-align:center;" | 65, 57, 0
| style="padding-left:7px; padding-right:5px;" | On your way to the Black Market you stumble across a camp. As you approach,  you notice that the people in the camp aren't friendly.  Realizing only too late you aren't welcome anywhere near their camp, you look around to see that you are surrounded.  Not wanting to fight you bribe your way out.<p><center>{{w}} -100 [[Wood]], {{m}} -100 [[Mercury]], {{o}} -100 [[Ore]], {{s}} -100 [[Sulfur]], {{c}} -100 [[Crystal]], {{gem}} -100 [[Gems]], {{g}} -35000 [[Gold]]</center></p>
| style="padding-left:7px; padding-right:5px;" | On your way to the [[Black Market]] you stumble across a camp. As you approach,  you notice that the people in the camp aren't friendly.  Realizing only too late you aren't welcome anywhere near their camp, you look around to see that you are surrounded.  Not wanting to fight you bribe your way out.<p><center> '''Contents:''' -35000 {{g}} [[Gold]], -100 {{w}} [[Wood]], -100 {{o}} [[Ore]], -100 {{m}} [[Mercury]], -100 {{s}} [[Sulfur]], -100 {{c}} [[Crystal]], -100 {{gem}} [[Gems]]</center></p>
|}
|}


==== Towns ====
==== Towns ====
{{Town header}}
{{Town row|14, 3, 0|red|Tower|[[Camp Dracon]]|nofort=y}}
|}
==== Heroes ====
{{hero header}}
{{hero row|22, 1, 0|red|Dracon|Wizard}}
|}
==== Artifacts ====
{| class="sortable wikitable" cellpadding=5px
{| class="sortable wikitable" cellpadding=5px
! Location
! Location
! Type
! Type
! Name
! Message
|-
|-
| style="text-align:center;" | 14, 3, 0
| style="text-align:center;" | 24, 6, 0
| style="padding-left:7px; padding-right:5px;" | {{town|Tower}}
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Equestrian's Gloves}}
| style="padding-left:7px; padding-right:5px;" | Camp Dracon
| style="padding-left:7px; padding-right:5px;" | <center>'''Guardians:''' 10 {{Cn|Gold Golem|name=Gold Golems}}, 5 {{Cn|Gold Golem|name=Gold Golems}}, 10 {{Cn|Gold Golem|name=Gold Golems}}, 5 {{Cn|Gold Golem|name=Gold Golems}}, 10 {{Cn|Gold Golem|name=Gold Golems}}, 5 {{Cn|Gold Golem|name=Gold Golems}}, 10 {{Cn|Gold Golem|name=Gold Golems}}</center>
|-
| style="text-align:center;" | 28, 29, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Spellbinder's Hat}}
| style="padding-left:7px; padding-right:5px;" | <center>'''Guardians:''' 40 {{Cn|Obsidian Gargoyle|name=Obsidian Gargoyles}}, 100 {{Cn|Obsidian Gargoyle|name=Obsidian Gargoyles}}, 40 {{Cn|Obsidian Gargoyle|name=Obsidian Gargoyles}}</center>
|}
|}


==== Heroes ====
==== Seer's Huts ====
{| class="sortable wikitable" cellpadding=5px
{{SorQheader}}
! Location
{{SorQrow|seer=3|loc=67, 24, 0|quest=Return with:<br>{{An|Spellbinder's Hat}}</br>|rew={{An|Diplomat's Ring}}}}
! Hero
|-
| style="text-align:center;" | 22, 1, 0
| style="padding-left:7px; padding-right:5px;" | {{H|Dracon|Wizard}}
|}
|}



Latest revision as of 23:02, 6 October 2024

Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
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2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
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2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
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2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
You face the last challenge in becoming a Dragon Slayer. You must complete the test course in six months or fail the test. The Crystal Dragons will be well guarded, the paths watched by other creations. Golems, Gargoyles and Elementals will try and stop you before you can kill the Crystal Dragon. Crystal Dragons Armageddon's Blade
1 Total Player / 1 Human Player
1
1
Size 2 (72×72) - M Underground disabled
To pass the test you must kill the Crystal Dragon. Fail to kill the dragon within two months and you will not become a Dragon Slayer. Dracon, his skills, spells, experience and remaining troops will transfer to the next scenario along with the Diplomat's Ring. Dracon will be limited to level eight.
Victory condition:
Defeat Monster: Crystal Dragon  (57, 61, 0)
Loss condition:
Time Expires: 2 months
   OR Lose DraconDracon
Allies: Red Enemies:
Choose a bonus:
Start with 5 Naga(s)
5
Start with 3 Titan(s)
3
 Start with Tome of Earth Magic 
Difficulty 3: Hard - The player and the computer start with the same resources, and the computer plays to the best of its ability.
Carried to next scenario:
DraconDraconDiplomat's Ring
All troops
Max level:
8

Prologue[edit | hide | hide all]

DraconDracon Dracon: My mother has finished preparations for my final test. The finest crystal, stealthily taken from the caverns of Krewlod, has been used to create a great dragon golem. This creature's construction is a feat of magical prowess. To destroy it... is an even greater feat. Yet, I have heard the greatest feat a dragon slayer can accomplish is to kill the rare a mighty Azure Dragon.

Scenario[edit | hide]

Timed events[edit | hide]

Day Title Message
Day 1 Intro Your mother has been training Dragon Slayers for as long as she can remember. It is now time that she train her only son. Your mother knows how smart you are and therefore she can't give you any ordinary task. Approximately 30 or so years ago your mother went to the Festival of Life. The events of the festival inspired her. She took red crystal and, with the idea of a Golem in her head, created Crystal Dragons. She then set them loose in this little valley. The only thing going for you is your ability to train priests and mages into enchanters. You have control of a small village. Your task is to kill the Crystal Dragons with the troops given to you so you can prove to your mother and to everyone else you are ready to be a Dragon Slayer. The task is great so be careful.
Day 8 Lost As you are sitting down by the morning fire you remember the words of your mother, "If you get lost, put your right or left hand on the wall and follow the wall until you get to your destination."
Day 12 Diplomat's Ring Something came to you last night. You couldn't sleep and so you decided to take a little walk. On your walk you remembered the last piece of advice that your mom gave you. She said that the Ring of a Diplomat will brighten your future.

Objects[edit | hide]

Events[edit | hide]

Location Message
6, 15, 0 Lying on the ground are small cracked shards of red crystal. Recognizing the shards you figure the Crystal Dragons must not have been pleased that their minions failed to stop you. Smirking to yourself, your confidence grows. You are ready for this...so you tell yourself.

Contents: +2 Morale Morale

25, 5, 0 Lying on the ground are small cracked shards of red crystal. Recognizing the shards you figure the Crystal Dragons must not have been pleased that their minions failed to stop you. Smirking to yourself, your confidence grows. You are ready for this...so you tell yourself.

Contents: +2 Morale Morale

57, 11, 0 As you approach the clearing you notice there are several ways to go. Not knowing which way is the correct way you decide to spin a bottle and go the way the bottle stops.
59, 61, 0 Straight ahead you see the crystal dragons. Mother will be pleased, you think to yourself as you charge into battle.
65, 57, 0 On your way to the Black Market you stumble across a camp. As you approach, you notice that the people in the camp aren't friendly. Realizing only too late you aren't welcome anywhere near their camp, you look around to see that you are surrounded. Not wanting to fight you bribe your way out.

Contents: -35000 Gold Gold, -100 Wood Wood, -100 Ore Ore, -100 Mercury Mercury, -100 Sulfur Sulfur, -100 Crystal Crystal, -100 Gem Gems

Towns[edit | hide]

Location Player Type Name
14, 3, 0 Red Tower Camp Dracon

Heroes[edit | hide]

Location Player Hero
22, 1, 0 Red DraconDracon Dracon the Wizard

Artifacts[edit | hide]

Location Type Message
24, 6, 0 Equestrian's GlovesEquestrian's Gloves
Guardians: 10 Gold Golem Gold Golems, 5 Gold Golem Gold Golems, 10 Gold Golem Gold Golems, 5 Gold Golem Gold Golems, 10 Gold Golem Gold Golems, 5 Gold Golem Gold Golems, 10 Gold Golem Gold Golems
28, 29, 0 Spellbinder's HatSpellbinder's Hat
Guardians: 40 Obsidian Gargoyle Obsidian Gargoyles, 100 Obsidian Gargoyle Obsidian Gargoyles, 40 Obsidian Gargoyle Obsidian Gargoyles

Seer's Huts[edit | hide]

Location Quest Reward Messages

67, 24, 0
Return with:
Spellbinder's HatSpellbinder's Hat
Diplomat's RingDiplomat's Ring Proposal: (none)
Progress: (none)
Completion: (none)

Signs[edit | hide]

Location Message
7, 48, 0 Not all teleporters lead to the place you seek.
11, 5, 0 Greed is one of the seven deadly sins.