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{{Campaign Specter of Power}}Campaign included in {{sod}}.
{{campaign navigational box|sod=expanded|specterofpower=expanded}}
{{cvid|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 SPc-smk-H3x2 SPc|float=left}}
{{town|Necropolis}} campaign. You must complete Unholy Alliance before you can play Specter of Power.


== [[Shadow of Death Manual Page 16|Manual]] description ==
Evil never rests, and [[Sandro]] is no exception. He has formed another plan to dominate [[Antagarich]], starting with [[Erathia]]. With a little help from the corrupted [[Lord Haart]], the brutish [[Kreegan]]s and the greedy [[Dungeon Overlords]], he will soon rule all of [[Antagarich]].
{{clear|left}}
==Backstory==
==Backstory==
==Quest/Objective==
[[Sandro]]'s first attempt at conquering [[Antagarich]] has failed. However, he is not defeated. [[Sandro]] will pull together several groups of people and start the first rumblings of war that will engulf all of [[Antagarich]].
 
==Maps==
==Maps==
#[[Poison Fit for a King]]
{{CLevelsTable}}
#[[To Build a Tunnel]]
{{CLevelsRow|name=Poison Fit for a King|size=M|difficulty=Hard|underground=disabled|victory=Capture Town|loss=Time Expires|ally={{blue}}|enemy={{red}}|description=Capture Haart Castle and leave the Vial of Poison to win the scenario.  However, if Sandro is defeated in combat, the scenario is lost.  Heroes are limited to level 10, but Sandro and three of his comrades will carry their experience, skills and spells on to the next scenario.|bonus={{BonusCr|Zombie|20}}{{BonusR|Gold|3000}}{{BonusArt|Boots of Speed}}|carry={{Hn|Sandro|noname=}}<br>{{carry|3}}|max_lvl=10}}
#[[Kreegan Alliance]]
{{CLevelsRow|name=To Build a Tunnel|size=M|difficulty=Expert|underground=enabled|victory=Accumulate Resources|loss=Lose Hero|ally={{blue}}|enemy={{red}}{{pink}}|description=Obtain 100,000 Gold to give to the [[Dungeon Overlords]] and win the scenario.  However, if Sandro is defeated in combat, the scenario is lost.  Heroes are limited to level 16, but Sandro and three of his comrades will carry their experience, skills and spells on to the next scenario.|bonus={{BonusR|Wood|15}}{{BonusArt|Vial of Lifeblood|loc=Sandro}}|carry={{Hn|Sandro|noname=}}<br>{{carry|3}}|max_lvl=16}}
#[[With Blinders On]]
{{CLevelsRow|name=Kreegan Alliance|size=S|difficulty=Expert|underground=enabled|victory=Defeat Hero|vic2=true|loss=Time Expires|ally={{red}}|enemy={{blue}}|description=Obtain the Eversmoking Ring of Sulfur for the Kreegans to win the scenario.  However, if Sandro is defeated in combat, the scenario is lost.  Heroes are limited to level 24, but Sandro and three of his lieutenants will carry their experience, skills and spells on to the next scenario.|bonus={{BonusArt|Equestrian's Gloves|loc=Sandro}}{{BonusCr|Wraith|10|loc=Sandro}}{{BonusR|Basic|10}}|carry={{Hn|Sandro|noname=}}<br>{{carry|3}}|max_lvl=24}}
{{CLevelsRow|name=With Blinders On|size=S|difficulty=Impossible|underground=enabled|loss=Lose Hero|ally={{red}}|enemy=1:{{blue}}{{green}}{{orange}}|description=Sandro must defeat all of the lords who seek his position to win the campaign. However, if Sandro loses even just one battle, others will sense weakness in him and destroy all he has worked for.|bonus={{BonusR|Magic|5}}}}
|}


==Heroes==
==Heroes==
==Strategy==
==Strategy==
{{User commentary|
The second scenario is easily won early as it is not that hard to turtle and amass 100,000 gold. However I would recommend deliberately delaying your victory by spending your money if it gets too close to the threshold, and seek to eradicate your foes entirely. Take the time to build all mage guilds to max. If you can get it, the Fly spell is extremely powerful in the third and fourth scenario. The maps are very small mazes, and you can fly over barriers and take enemy positions easily. Try and get the spell for Sandro in particular, as only he will be carried over to the fourth and final scenario.}}{{end of user commentary}}
{{Campaign 'see also'}}


[[Category: Campaign]]
[[Category: Campaign]]
__NOTOC__
__NOTOC__

Latest revision as of 19:05, 2 September 2024

Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
thumbtime=

Necropolis campaign. You must complete Unholy Alliance before you can play Specter of Power.

Manual description[edit | hide | hide all]

Evil never rests, and Sandro is no exception. He has formed another plan to dominate Antagarich, starting with Erathia. With a little help from the corrupted Lord Haart, the brutish Kreegans and the greedy Dungeon Overlords, he will soon rule all of Antagarich.

Backstory[edit | hide]

Sandro's first attempt at conquering Antagarich has failed. However, he is not defeated. Sandro will pull together several groups of people and start the first rumblings of war that will engulf all of Antagarich.

Maps[edit | hide]

Name Size Underground Bonus options Sides Victory Condition Loss Condition Difficulty Max Lvl Carry Over
Poison Fit for a King Size 2 (72×72) - M Underground disabled
Start with 20 Zombie(s)
20
Start with +3000 Gold
3000
 Start with Boots of Speed 
Allies: Blue
Enemies: Red
Capture Town Time Expires Difficulty 3: Hard - The player and the computer start with the same resources, and the computer plays to the best of its ability. 10 SandroSandro
 3 strongest heroes
Capture Haart Castle and leave the Vial of Poison to win the scenario. However, if Sandro is defeated in combat, the scenario is lost. Heroes are limited to level 10, but Sandro and three of his comrades will carry their experience, skills and spells on to the next scenario.
To Build a Tunnel Size 2 (72×72) - M Underground enabled
Start with +15 Wood
15
 Start with Vial of Lifeblood on Sandro 
Allies: Blue
Enemies: RedPink
Accumulate Resources Lose Hero Difficulty 4: Expert - The player starts with a handicap in resources, and the computer plays to the best of its ability. 16 SandroSandro
 3 strongest heroes
Obtain 100,000 Gold to give to the Dungeon Overlords and win the scenario. However, if Sandro is defeated in combat, the scenario is lost. Heroes are limited to level 16, but Sandro and three of his comrades will carry their experience, skills and spells on to the next scenario.
Kreegan Alliance Size 1 (36×36) - S Underground enabled  Start with Equestrian's Gloves on Sandro 
Start with 10 Wraith(s) at Sandro
10
Start with +10 Wood & Ore
10
Allies: Red
Enemies: Blue
Defeat Hero or Defeat All Enemies Time Expires Difficulty 4: Expert - The player starts with a handicap in resources, and the computer plays to the best of its ability. 24 SandroSandro
 3 strongest heroes
Obtain the Eversmoking Ring of Sulfur for the Kreegans to win the scenario. However, if Sandro is defeated in combat, the scenario is lost. Heroes are limited to level 24, but Sandro and three of his lieutenants will carry their experience, skills and spells on to the next scenario.
With Blinders On Size 1 (36×36) - S Underground enabled
Start with +5 Mercury, Sulfur, Crystal & Gems
5
Allies: Red
Enemies: 1:BlueGreenOrange
Defeat All Enemies Lose Hero Difficulty 5: Impossible - The player starts with no resources, and the computer plays to the best of its ability. (none)
Sandro must defeat all of the lords who seek his position to win the campaign. However, if Sandro loses even just one battle, others will sense weakness in him and destroy all he has worked for.

Heroes[edit | hide]

Strategy[edit | hide]

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

The second scenario is easily won early as it is not that hard to turtle and amass 100,000 gold. However I would recommend deliberately delaying your victory by spending your money if it gets too close to the threshold, and seek to eradicate your foes entirely. Take the time to build all mage guilds to max. If you can get it, the Fly spell is extremely powerful in the third and fourth scenario. The maps are very small mazes, and you can fly over barriers and take enemy positions easily. Try and get the spell for Sandro in particular, as only he will be carried over to the fourth and final scenario.


See also: