Forged in Fire: Difference between revisions
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{{CLevelsRow|name=Beyond the Horizon|size=M|difficulty=Hard|underground=enabled|victory=Defeat Hero|loss=Lose Town|ally={{teal}}|enemy={{tan}}|description=To defend the town of Burton from the Ogres’ assaults, you must defeat their leader Zog. The loss of Burton will lead you to defeat. Your heroes are limited to the level 12, but Henrietta and Frederick will bring components of the Wizard’s Well and the Ring of the Magi to the next scenario.|bonus={{BonusR|Basic|8}}{{BonusArt|Spirit of Oppression}}{{BonusCr|Mechanic|10|loc=Sam}}|carry={{Hn|Henrietta|noname=}}{{Hn|Frederick|noname=}}{{An|Charm of Mana|noname=}}{{An|Talisman of Mana|noname=}}{{An|Collar of Conjuring|noname=}}{{An|Ring of Conjuring|noname=}}|max_lvl=12}} | {{CLevelsRow|name=Beyond the Horizon|size=M|difficulty=Hard|underground=enabled|victory=Defeat Hero|loss=Lose Town|ally={{teal}}|enemy={{tan}}|description=To defend the town of Burton from the Ogres’ assaults, you must defeat their leader Zog. The loss of Burton will lead you to defeat. Your heroes are limited to the level 12, but Henrietta and Frederick will bring components of the Wizard’s Well and the Ring of the Magi to the next scenario.|bonus={{BonusR|Basic|8}}{{BonusArt|Spirit of Oppression}}{{BonusCr|Mechanic|10|loc=Sam}}|carry={{Hn|Henrietta|noname=}}{{Hn|Frederick|noname=}}{{An|Charm of Mana|noname=}}{{An|Talisman of Mana|noname=}}{{An|Collar of Conjuring|noname=}}{{An|Ring of Conjuring|noname=}}|max_lvl=12}} | ||
{{CLevelsRow|name=Dead or Alive|size=L|difficulty=Expert|underground=disabled|victory=Defeat All Enemies|loss=Lose Town|ally={{teal}}|enemy={{purple}}|description=You must defeat the army of the audacious pirate Dargem who challenged the inhabitants of the wastelands. The loss of Burton will lead you to defeat. Your heroes are limited to the level 18, but they will bring the components of the Wizard’s Well and the Ring of the Magi to the next scenario.|bonus={{BonusR|Ore|15}}{{BonusArt|Badge of Courage|loc=Henrietta}}{{BonusCr|Gunslinger|2|loc=Frederick}}|carry={{Hn|Henrietta|noname=}}{{Hn|Frederick|noname=}}{{An|Charm of Mana|noname=}}{{An|Talisman of Mana|noname=}}{{An|Mystic Orb of Mana|noname=}}{{An|Collar of Conjuring|noname=}}{{An|Ring of Conjuring|noname=}}|max_lvl=18}} | |||
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Revision as of 16:54, 5 January 2024
Forged in Fire is the fourth campaign in Horn of the Abyss.
Backstory
Young Henrietta lost her home overnight, becoming witness to mayhem and countless deaths. Her spirit, however, remained unbroken; she found strength within and brought the survivors together. She teams up with an eccentric Bracadian inventor and sets out on a quest for a new home and a new life.
Quest/Objective
Maps
Name | Bonus options | Sides | Difficulty | Max Lvl | Carry Over | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
World on Fire | Allies: Enemies: |
6 | |||||||||||||
Henrietta and Frederick must bring the Orb of Tempestuous Fire to the Frederick's Laboratory. If Henrietta is defeated, you will lose the scenario.Your heroes are limited to level 6, but Henrietta and Frederick will bring Charm of Mana and the Collar of Conjuring to the next scenario. | |||||||||||||||
Beyond the Horizon | Allies: Enemies: |
12 | |||||||||||||
To defend the town of Burton from the Ogres’ assaults, you must defeat their leader Zog. The loss of Burton will lead you to defeat. Your heroes are limited to the level 12, but Henrietta and Frederick will bring components of the Wizard’s Well and the Ring of the Magi to the next scenario. | |||||||||||||||
Dead or Alive | Allies: Enemies: |
18 | |||||||||||||
You must defeat the army of the audacious pirate Dargem who challenged the inhabitants of the wastelands. The loss of Burton will lead you to defeat. Your heroes are limited to the level 18, but they will bring the components of the Wizard’s Well and the Ring of the Magi to the next scenario. |
Heroes
- Henrietta the Mercenary
- Tavin the Mercenary
- Murdoch the Mercenary
- Bertram the Artificer
- Frederick the Artificer