Griffin Cliff: Difference between revisions

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== Campaign ==
== Campaign ==
=== Right-click text ===
=== Right-click text ===
The region of [[Griffin Cliff (region)|Griffin Cliff]], the annual breeding grounds from which nearly all of [[Erathia]]'s Griffin population comes from, is currently under the control of the combined [[Nighon]] and [[Kreegan]] forces. Generations ago, the Griffins were key to building Erathia, and today they are key to reclaiming it..
The region of [[Griffin Cliff (Region)|Griffin Cliff]], the annual breeding grounds from which nearly all of [[Erathia]]'s Griffin population comes from, is currently under the control of the combined [[Nighon]] and [[Kreegan]] forces. Generations ago, the Griffins were key to building Erathia, and today they are key to reclaiming it..


=== Prologue ===
=== Prologue ===
[[File:GOOD1C.png|400px|thumb]]
[[File:GOOD1C.png|400px|thumb]]
{{h|Catherine|0=}}: Each year, griffins from around the world migrate to [[Griffin Cliff (region)|Griffin Cliff]].  Armies of [[King Gryphonheart]] the First tamed the griffins and trained them for war. With these great beasts, King Gryphonheart unified the divergent human colonies and formed [[Erathia]]. King Gryphonheart felt the land’s native griffins were key to any Erathian war. To secure [[Steadwick]], we need the griffins.
{{h|Catherine|0=}}: Each year, griffins from around the world migrate to [[Griffin Cliff (Region)|Griffin Cliff]].  Armies of [[King Gryphonheart]] the First tamed the griffins and trained them for war. With these great beasts, King Gryphonheart unified the divergent human colonies and formed [[Erathia]]. King Gryphonheart felt the land’s native griffins were key to any Erathian war. To secure [[Steadwick]], we need the griffins.


== Scenario ==
== Scenario ==

Revision as of 15:52, 9 May 2023

Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword

Griffin Cliff is the third and final scenario of the Long Live the Queen campaign in Restoration of Erathia Restoration of Erathia.

Campaign

Right-click text

The region of Griffin Cliff, the annual breeding grounds from which nearly all of Erathia's Griffin population comes from, is currently under the control of the combined Nighon and Kreegan forces. Generations ago, the Griffins were key to building Erathia, and today they are key to reclaiming it..

Prologue

File:GOOD1C.png

CatherineCatherine Catherine: Each year, griffins from around the world migrate to Griffin Cliff. Armies of King Gryphonheart the First tamed the griffins and trained them for war. With these great beasts, King Gryphonheart unified the divergent human colonies and formed Erathia. King Gryphonheart felt the land’s native griffins were key to any Erathian war. To secure Steadwick, we need the griffins.

Scenario

Map description

To win, you must locate and flag all 7 Griffin Towers.

Starting options

Timed events

Day 1 - Intro part 1
The region of Griffin Cliff, the annual breeding grounds from which nearly all of Erathia's Griffin population comes from, is currently under the control of the combined Nighon and Kreegan forces. Generations ago, the Griffins were key to building Erathia, and today they are key to reclaiming it.
Day 1 - Intro part 2
Nighon and Kreegan infestation in this area is significant, but we must free the Griffins who are currently being forced to serve them. We have received reports that the capitol city of Steadwick is under siege. Should it fall, we will need the assistance of the Griffins.
Day 1 - Intro part 3
Seek out the Griffin Towers to the north. We must free them all before we can press on toward Steadwick. Good luck.
Orange Day 5 - Bonus wood. (every 5 days)
Wood for the dungeon overlords war effort

+10 Wood Wood

Rumors

Refugees
There have been many refugees fleeing the east. Most travel toward the safety of Steadwick.
Steadwick
I have heard that Steadwick has been attacked by Devils!

Objects

Events

Location Message
25, 23, 0 One of your soldiers suddenly cries out, "Ambush!" You have just enough time to draw your weapons.

Guardians: 50 Familiar Familiars, 50 Infernal Troglodyte Infernal Troglodytes, 30 Harpy Hag Harpy Hags, 30 Magog Magogs, 20 Cerberus Cerberi, 20 Evil Eye Evil Eyes, 5 Scorpicore Scorpicores

Contents: +1500 Gold Gold

29, 8, 0 Looks like an avalanche has blocked this pass.
46, 23, 0 One of your soldiers suddenly cries out, "Ambush!" You have just enough time to draw your weapons.

Guardians: 50 Familiar Familiars, 50 Infernal Troglodyte Infernal Troglodytes, 30 Harpy Hag Harpy Hags, 30 Magog Magogs, 20 Cerberus Cerberi, 20 Evil Eye Evil Eyes, 5 Efreet Sultan Efreet Sultans

Contents: +1500 Gold Gold

Towns

Location Color Type
14, 41, 0 Tan Inferno
20, 26, 1 Orange Dungeon
25, 22, 0 Tan Castle
25, 65, 0 Red Castle
34, 46, 1 Orange Dungeon
36, 53, 0 Red Castle
46, 22, 0 Tan Castle
47, 65, 0 Red Castle
49, 28, 1 Orange Dungeon
56, 41, 0 Tan Inferno
Colors
Red Red Player
Tan Tan Enemy
Orange Orange Enemy

Heroes

Location Color Hero
15, 67, 0 Red Your 7th most powerful hero from Guardian Angels.
20, 27, 1 Orange Random hero
25, 66, 0 Red Your 2nd most powerful hero from Guardian Angels.
26, 58, 0 Red Your 5th most powerful hero from Guardian Angels.
27, 11, 0 Tan Random hero
34, 47, 1 Orange Random hero
36, 48, 0 Red Your 4th most powerful hero from Guardian Angels.
36, 54, 0 Red Your most powerful hero from Guardian Angels.
43, 60, 0 Red Your 6th most powerful hero from Guardian Angels.
47, 10, 0 Tan Random hero
47, 66, 0 Red Your 3rd most powerful hero from Guardian Angels.
49, 29, 1 Orange Random hero
53, 64, 0 Red Your 8th most powerful hero from Guardian Angels.

Seer's Huts

19, 62, 0 - Seer's Hut
Proposal Message
Quest: Return with Bird of PerceptionBird of Perception
Completion Message
Reward: Expert Eagle Eye
42, 59, 0 - Seer's Hut
Proposal Message
Quest: Return with Ladybird of LuckLadybird of Luck
Completion Message
Reward: 50 Griffin Griffins

Signs

Location Message
37, 64, 0 Ye Old Griffin Road

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