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{{Campaign Unholy Alliance}}Third scenario of the [[Unholy Alliance]] campaign.
{{campaign navigational box|sod=expanded|unholyalliance=expanded}}
== Campaign ==
{{scenario
=== Right-click text ===
| scenario      = {{PAGENAME}}
[[Gelu]] has been summoned to investigate the death of [[Lord Falorel]].  Many believe poison is the cause.  But Gelu quickly discovers that Falorel was never among the living.  He was a vampire masquerading as an [[AvLee]] lord!
| description    = Defeat all the Necromancers in the area to win the scenario.  However, if Gelu is defeated in combat, the scenario is lost.  Gelu is limited to level 30 but will carry his experience, skills and spells on to his next scenario.
| underground    = enabled
| num_play      = 2/1
| size          = M
| source        = sod
| victory        = def_all
| loss          = hero
| loss_hint      = {{Hn|Gelu|noname=}}
| allies        = {{green}}
| enemies        = {{red}}
| difficulty    = Hard
| bonus          = {{BonusArt|Pendant of Life}}{{BonusR|Gold|3000}}{{BonusCr|Green Dragon|1}}
| carry          = {{Hn|Gelu|noname=}}
| max_lvl        = 30
| Cmap          = [[File:Cmap sod ua 3.png|400px|[[Gelu]] has been summoned to investigate the death of [[Lord Falorel]].  Many believe poison is the cause.  But Gelu quickly discovers that Falorel was never among the living.  He was a vampire masquerading as an [[AvLee]] lord!]]
}}


=== Prologue ===
== Prologue ==
This morning I learned [[Lord Falorel]] was dead, apparently from poison.  What was learned soon afterwards has sent shockwaves throughout all of [[AvLee]].  He was actually a [[Vampire]] disguised as an [[Elf|Elvish]] warlord.  I must find out who poisoned him and how he came to such a high position within AvLee.
{{cvid|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 UAc-smk-H3x2 UAc|thumbtime=0:00|float=left}}
{{h|Gelu|0=}}:
This morning I learned [[Lord Falorel]] was dead, apparently from poison.  What was learned soon afterwards has sent shockwaves throughout all of [[AvLee]].  He was actually a [[Vampire]] disguised as an [[Elf|Elvish]] warlord.  I must find out who poisoned him and how he came to such a high position within [[AvLee]].


{{clear|both}}
== Scenario ==
== Scenario ==
=== Map description ===
Defeat all the Necromancers in the area to win the scenario.  However, if Gelu is defeated in combat, the scenario is lost.  Gelu is limited to level 30 but will carry his experience, skills and spells on to his next scenario.
=== Starting options ===
*Give {{An|Pendant of Life}} to Most Powerful Hero
*Receive 2000 {{g}} [[Gold]]
*Give {{Cn|Green Dragon|name=Green Dragons}} to Most Powerful Hero
=== Timed events ===
=== Timed events ===
{| class="sortable wikitable" cellpadding=5px
{{TEheader}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Opening'''
{{TErow| 1 |Opening|Upon arriving at [[Willowglen]] this morning, you discover that [[Lord Falorel]] has been murdered by poison.  However, an inspection of the body revealed that [[Lord Falorel]] was not an [[Elf]] after all!  It seems he was merely posing as an [[Elf]] when, in reality, he was a [[Vampire]]!  Something very odd is going on, and you must find out what!  Regardless of the deception being played out here, you must locate and deal with the murderer for the sake of [[AvLee]].}}
|-
{{TErow| 2 |Dark Realizations|The death of [[Lord Falorel]] and discovery that he really was a [[Vampire]] calls into question all of your past deeds.  Were those lords really bandits attacking the region?  And that [[Dragon Lord]], was he really in league with [[Necromancer]]s?  You'll probably never know what this imposter was really up to, but you do know he had enemies and they caught up to him.<p>In light of these events, the screams of those you unjustly killed shall haunt you.  Atonement must be performed to cleanse your soul, and it is imperative that the [[Erathia]] leaders know of these events.  You fear they will not be pleased with your role in all this.}}
| style="padding-left:7px; padding-right:5px;" | Upon arriving at Willowglen this morning, you discover that Lord Falorel has been murdered by poison.  However, an inspection of the body revealed that Lord Falorel was not an Elf after all!  It seems he was merely posing as an Elf when, in reality, he was a Vampire!  Something very odd is going on, and you must find out what!  Regardless of the deception being played out here, you must locate and deal with the murderer for the sake of AvLee.
{{TErow| 3 |Scout Report|A runner arrives bringing news that [[necromancer]] forces overran the town of [[Soledare]][[Skeleton]]s walk the streets, and the town has been completely compromised.  Hurry to the east and liberate [[Soledare]].  Though it has been mostly destroyed, you will find a way to return [[Soledare]] to its former self.}}
|-
{{TErow| 4 |The Region|The waters of the [[Shandar River]] separate this area of the border between [[AvLee]] and [[Deyja]].  One of the largest rivers in all of [[Antagarich]], the [[Shandar]] was once a vital shipping route from the [[Halfling]]s in [[Eeofol]] to the western cities of [[AvLee]].  Now it is a border to be defended, a place of great vigilance and oftentimes conflict.  The [[Shandar]] has many swift currents, but it can be safely navigated, which makes it a strategic point.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 2 - Dark Realizations'''
{{TErow| 6 |The Real [[Lord Falorel]]|Your soothsayers discovered that [[Lord Falorel]]'s real name was [[Vayarad]], and he was a [[vampire lord]] from northwestern [[Deyja]].  He had been seeding [[AvLee]] with his own brood, preparing for some sort of coup in [[Deyja]].  His armies were growing fairly slowly, but growing nonetheless.  They also believe the real [[Lord Falorel]] was killed sometime ago and replaced by this [[Vayarad]].  It is highly likely that [[Falorel]] was transformed into the [[undead]] and is currently serving in the [[Deyja]] armies.}}
|-
{{TErow| 8 |Dark Tides.|By herding villagers into pens, the [[Necromancer]]s can easily slaughter and raise them in mass into the [[undead]] armies.  The details are gruesome and turn your stomach, threatening to make you wretch.  Fortunately, your training proves more than adequate to stave off such a display.  You are outraged and vow to avenge these poor souls.}}
| style="padding-left:7px; padding-right:5px;" | The death of Lord Falorel and discovery that he really was a Vampire calls into question all of your past deeds.  Were those lords really bandits attacking the region?  And that Dragon Lord, was he really in league with Necromancers?  You'll probably never know what this imposter was really up to, but you do know he had enemies and they caught up to him.<p>In light of these events, the screams of those you unjustly killed shall haunt you.  Atonement must be performed to cleanse your soul, and it is imperative that the Erathia leaders know of these events.  You fear they will not be pleased with your role in all this.</p>
{{TErow| 11 |News of the [[Druid]]ess|Rumor has it a [[Druid]] from a far off land is having troubles with the [[Necromancer]]s herself.  You have to wonder if [[Lord Falorel]]'s death has anything to do with her troubles.}}
|-
{{TErow| 14 |News from the Underground|There is an extensive underground network of tunnels in this region that goes far below the river and allows access to a wide variety of places.  If used properly, this tunnel system would allow for some dynamic assaults and surprise attacks.  This is one idea definitely worth investigating because the enemy will surely be watching their shores closely.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 3 - Scout Report'''
{{TErow| 18 |Chaos Reigns Supreme|A report from your [[Erathia]]n commanders arrives:<p>"Now that the news of [[Lord Falorel]]'s demise has reached the populace, word has spread quickly and the Elven nobility are fearful and suspicious.  Find the identity of the killer.  The Elves are checking their own to see if [[AvLee]] has been further compromised.  We have received word of more [[Necromancer]] activity.  Seek out a [[Druid]] named [[Gem]] who is also investigating similar events.<p>"On the matter of the actions you have taken under the command of this imposter, fear not!  [[King Nicolas Gryphonheart|King Gryphonheart]] understands the situation and supports your current position."}}
|-
{{TErow| 22 |Letter from [[Gem]]|A letter arrived today from a [[Druid]] named [[Gem]].  She wants to meet with you when you are finished with your business in [[Lord Falorel]]'s land and look further into the recent events with the [[Necromancer]]s.  She believes they are preparing for a strike deep into [[AvLee]] territory, and you couldn't agree more.  Your response is positive: once you are finished here you will meet with her.}}
| style="padding-left:7px; padding-right:5px;" | A runner arrives bringing news that necromancer forces overran the town of Soledare.  Skeletons walk the streets, and the town has been completely compromised.  Hurry to the east and liberate Soledare.  Though it has been mostly destroyed, you will find a way to return Soledare to its former self.
{{TErow| 25 |A Destiny Forged in Blood|Your scouts report they have seen these [[skeleton]] transformation rituals, and they are grisly to the extreme.  The need for troops must be getting to the [[Necromancer]]s.  They also report there are two [[barbarian]]s who are operating in [[Erathia]], sparking trouble.  The other possibility is that they are gearing up for something big.  That thought is not welcome in your mind at all... yet it remains.}}
|-
{{TErow| 30 |A Decision|These killing fields must be shut down.  The lords in [[AvLee]] and your superiors in [[Erathia]] are greatly distressed at your reports of the events unfolding out here.  Conquering the towns in this region will greatly slow the production of [[skeleton]]s for the necromancers.  These atrocities must cease immediately.  Only then will the night terrors leave your sleep unmolested.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 4 - The Region'''
{{TErow| 36 |The Name of the Enemy|Your interrogation of some prisoners brought before you leads to a name: [[Sandro]].  Apparently, this [[Sandro]] was a rival to [[Vayarad]] and may be the one who ordered his poisoning.}}
|-
| style="padding-left:7px; padding-right:5px;" | The waters of the Shandar River separate this area of the border between AvLee and Deyja.  One of the largest rivers in all of Antagarich, the Shandar was once a vital shipping route from the Halflings in Eeofol to the western cities of AvLee.  Now it is a border to be defended, a place of great vigilance and oftentimes conflict.  The Shandar has many swift currents, but it can be safely navigated, which makes it a strategic point.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 6 - The Real Lord Falorel'''
|-
| style="padding-left:7px; padding-right:5px;" | Your soothsayers discovered that Lord Falorel's real name was Vayarad, and he was a vampire lord from northwestern Deyja.  He had been seeding AvLee with his own brood, preparing for some sort of coup in Deyja.  His armies were growing fairly slowly, but growing nonetheless.  They also believe the real Lord Falorel was killed sometime ago and replaced by this Vayarad.  It is highly likely that Falorel was transformed into the undead and is currently serving in the Deyja armies.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 8 - Dark Tides.'''
|-
| style="padding-left:7px; padding-right:5px;" | By herding villagers into pens, the Necromancers can easily slaughter and raise them in mass into the undead armies.  The details are gruesome and turn your stomach, threatening to make you wretch.  Fortunately, your training proves more than adequate to stave off such a display.  You are outraged and vow to avenge these poor souls.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 11 - News of the Druidess'''
|-
| style="padding-left:7px; padding-right:5px;" | Rumor has it a Druid from a far off land is having troubles with the Necromancers herself.  You have to wonder if Lord Falorel's death has anything to do with her troubles.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 14 - News from the Underground'''
|-
| style="padding-left:7px; padding-right:5px;" | There is an extensive underground network of tunnels in this region that goes far below the river and allows access to a wide variety of places.  If used properly, this tunnel system would allow for some dynamic assaults and surprise attacks.  This is one idea definitely worth investigating because the enemy will surely be watching their shores closely.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 18 - Chaos Reigns Supreme'''
|-
| style="padding-left:7px; padding-right:5px;" | A report from your Erathian commanders arrives:<p>"Now that the news of Lord Falorel's demise has reached the populace, word has spread quickly and the Elven nobility are fearful and suspicious.  Find the identity of the killer.  The Elves are checking their own to see if AvLee has been further compromised.  We have received word of more Necromancer activity.  Seek out a Druid named Gem who is also investigating similar events.<p>"On the matter of the actions you have taken under the command of this imposter, fear not!  King Gryphonheart understands the situation and supports your current position."</p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 22 - Letter from Gem'''
|-
| style="padding-left:7px; padding-right:5px;" | A letter arrived today from a Druid named Gem.  She wants to meet with you when you are finished with your business in Lord Falorel's land and look further into the recent events with the Necromancers.  She believes they are preparing for a strike deep into AvLee territory, and you couldn't agree more.  Your response is positive: once you are finished here you will meet with her.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 25 - A Destiny Forged in Blood'''
|-
| style="padding-left:7px; padding-right:5px;" | Your scouts report they have seen these skeleton transformation rituals, and they are grisly to the extreme.  The need for troops must be getting to the Necromancers.  They also report there are two barbarians who are operating in Erathia, sparking trouble.  The other possibility is that they are gearing up for something big.  That thought is not welcome in your mind at all... yet it remains.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 30 - A Decision'''
|-
| style="padding-left:7px; padding-right:5px;" | These killing fields must be shut down.  The lords in AvLee and your superiors in Erathia are greatly distressed at your reports of the events unfolding out here.  Conquering the towns in this region will greatly slow the production of skeletons for the necromancers.  These atrocities must cease immediately.  Only then will the night terrors leave your sleep unmolested.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 36 - The Name of the Enemy'''
|-
| style="padding-left:7px; padding-right:5px;" | Your interrogation of some prisoners brought before you leads to a name: Sandro.  Apparently, this Sandro was a rival to Vayarad and may be the one who ordered his poisoning.
|}
|}


=== Objects ===
=== Objects ===
==== Towns ====
==== Towns ====
{| class="sortable wikitable" cellpadding=5px
{{Town header}}
! Location
{{Town row|2, 4, 0|green|Rampart|[[Willowglen]]}}
! Type
{{Town row|6, 57, 0|red|Necropolis}}
! Name
{{Town row|26, 31, 0|red|Necropolis}}
|-
{{Town row|49, 18, 0|red|Necropolis|[[Soledare]]}}
| style="text-align:center;" | 2, 4, 0
{{Town row|54, 65, 0|red|Necropolis}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
{{Town row|65, 40, 0|red|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
{{Town row|63, 7, 0||Rampart}}
|-
| style="text-align:center;" | 6, 57, 0
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
|-
| style="text-align:center;" | 26, 31, 0
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
|-
| style="text-align:center;" | 49, 18, 0
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" | Soledare
|-
| style="text-align:center;" | 54, 65, 0
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
|-
| style="text-align:center;" | 63, 7, 0
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="padding-left:7px; padding-right:5px;" |
|-
| style="text-align:center;" | 65, 40, 0
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
|}
|}


==== Heroes ====
==== Heroes ====
{| class="sortable wikitable" cellpadding=5px
{{hero header}}
! Location
{{hero row|3, 5, 0|green|Gelu|Ranger}}
! Hero
{{hero row|5, 59, 0|red|Aislinn|Necromancer}}
|-
{{hero row|65, 42, 0|red|Galthran|Death Knight}}
| style="text-align:center;" | 3, 5, 0
| style="padding-left:7px; padding-right:5px;" | {{H|Gelu|Ranger}}
|-
| style="text-align:center;" | 5, 59, 0
| style="padding-left:7px; padding-right:5px;" | {{H|Aislinn|Necromancer}}
|-
| style="text-align:center;" | 65, 42, 0
| style="padding-left:7px; padding-right:5px;" | {{H|Galthran|Death Knight}}
|}
|}


[[Category: Campaign scenarios]]
[[Category: Campaign scenarios]]

Latest revision as of 17:03, 19 September 2024

Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
Gelu has been summoned to investigate the death of Lord Falorel. Many believe poison is the cause. But Gelu quickly discovers that Falorel was never among the living. He was a vampire masquerading as an AvLee lord! Search for a Killer Shadow of Death
2 Total Players / 1 Human Player
1
2
Size 2 (72×72) - M Underground enabled
Defeat all the Necromancers in the area to win the scenario. However, if Gelu is defeated in combat, the scenario is lost. Gelu is limited to level 30 but will carry his experience, skills and spells on to his next scenario.
Victory condition:
Defeat All Enemies
Loss condition:
Lose Hero: GeluGelu
Allies: Green Enemies: Red
Choose a bonus:
 Start with Pendant of Life 
Start with +3000 Gold
3000
Start with 1 Green Dragon(s)
1
Difficulty 3: Hard - The player and the computer start with the same resources, and the computer plays to the best of its ability.
Carried to next scenario:
GeluGelu
Max level:
30

Prologue[edit | hide | hide all]

GeluGelu Gelu: This morning I learned Lord Falorel was dead, apparently from poison. What was learned soon afterwards has sent shockwaves throughout all of AvLee. He was actually a Vampire disguised as an Elvish warlord. I must find out who poisoned him and how he came to such a high position within AvLee.

Scenario[edit | hide]

Timed events[edit | hide]

Day Title Message
Day 1 Opening Upon arriving at Willowglen this morning, you discover that Lord Falorel has been murdered by poison. However, an inspection of the body revealed that Lord Falorel was not an Elf after all! It seems he was merely posing as an Elf when, in reality, he was a Vampire! Something very odd is going on, and you must find out what! Regardless of the deception being played out here, you must locate and deal with the murderer for the sake of AvLee.
Day 2 Dark Realizations The death of Lord Falorel and discovery that he really was a Vampire calls into question all of your past deeds. Were those lords really bandits attacking the region? And that Dragon Lord, was he really in league with Necromancers? You'll probably never know what this imposter was really up to, but you do know he had enemies and they caught up to him.

In light of these events, the screams of those you unjustly killed shall haunt you. Atonement must be performed to cleanse your soul, and it is imperative that the Erathia leaders know of these events. You fear they will not be pleased with your role in all this.

Day 3 Scout Report A runner arrives bringing news that necromancer forces overran the town of Soledare. Skeletons walk the streets, and the town has been completely compromised. Hurry to the east and liberate Soledare. Though it has been mostly destroyed, you will find a way to return Soledare to its former self.
Day 4 The Region The waters of the Shandar River separate this area of the border between AvLee and Deyja. One of the largest rivers in all of Antagarich, the Shandar was once a vital shipping route from the Halflings in Eeofol to the western cities of AvLee. Now it is a border to be defended, a place of great vigilance and oftentimes conflict. The Shandar has many swift currents, but it can be safely navigated, which makes it a strategic point.
Day 6 The Real Lord Falorel Your soothsayers discovered that Lord Falorel's real name was Vayarad, and he was a vampire lord from northwestern Deyja. He had been seeding AvLee with his own brood, preparing for some sort of coup in Deyja. His armies were growing fairly slowly, but growing nonetheless. They also believe the real Lord Falorel was killed sometime ago and replaced by this Vayarad. It is highly likely that Falorel was transformed into the undead and is currently serving in the Deyja armies.
Day 8 Dark Tides. By herding villagers into pens, the Necromancers can easily slaughter and raise them in mass into the undead armies. The details are gruesome and turn your stomach, threatening to make you wretch. Fortunately, your training proves more than adequate to stave off such a display. You are outraged and vow to avenge these poor souls.
Day 11 News of the Druidess Rumor has it a Druid from a far off land is having troubles with the Necromancers herself. You have to wonder if Lord Falorel's death has anything to do with her troubles.
Day 14 News from the Underground There is an extensive underground network of tunnels in this region that goes far below the river and allows access to a wide variety of places. If used properly, this tunnel system would allow for some dynamic assaults and surprise attacks. This is one idea definitely worth investigating because the enemy will surely be watching their shores closely.
Day 18 Chaos Reigns Supreme A report from your Erathian commanders arrives:

"Now that the news of Lord Falorel's demise has reached the populace, word has spread quickly and the Elven nobility are fearful and suspicious. Find the identity of the killer. The Elves are checking their own to see if AvLee has been further compromised. We have received word of more Necromancer activity. Seek out a Druid named Gem who is also investigating similar events.

"On the matter of the actions you have taken under the command of this imposter, fear not! King Gryphonheart understands the situation and supports your current position."

Day 22 Letter from Gem A letter arrived today from a Druid named Gem. She wants to meet with you when you are finished with your business in Lord Falorel's land and look further into the recent events with the Necromancers. She believes they are preparing for a strike deep into AvLee territory, and you couldn't agree more. Your response is positive: once you are finished here you will meet with her.
Day 25 A Destiny Forged in Blood Your scouts report they have seen these skeleton transformation rituals, and they are grisly to the extreme. The need for troops must be getting to the Necromancers. They also report there are two barbarians who are operating in Erathia, sparking trouble. The other possibility is that they are gearing up for something big. That thought is not welcome in your mind at all... yet it remains.
Day 30 A Decision These killing fields must be shut down. The lords in AvLee and your superiors in Erathia are greatly distressed at your reports of the events unfolding out here. Conquering the towns in this region will greatly slow the production of skeletons for the necromancers. These atrocities must cease immediately. Only then will the night terrors leave your sleep unmolested.
Day 36 The Name of the Enemy Your interrogation of some prisoners brought before you leads to a name: Sandro. Apparently, this Sandro was a rival to Vayarad and may be the one who ordered his poisoning.

Objects[edit | hide]

Towns[edit | hide]

Location Player Type Name
2, 4, 0 Green Rampart Willowglen
6, 57, 0 Red Necropolis -
26, 31, 0 Red Necropolis -
49, 18, 0 Red Necropolis Soledare
54, 65, 0 Red Necropolis -
65, 40, 0 Red Necropolis -
63, 7, 0 Rampart -

Heroes[edit | hide]

Location Player Hero
3, 5, 0 Green GeluGelu Gelu the Ranger
5, 59, 0 Red AislinnAislinn Aislinn the Necromancer
65, 42, 0 Red GalthranGalthran Galthran the Death Knight