Safe Passage: Difference between revisions

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| size          = S
| size          = S
| source        = roe
| source        = roe
| victory        = trans_art
| victory        = trans_art2
| victory_hint  = <br>{{---}}{{An|Statesman's Medal|noname=}} to {{town|Castle|noname=}} Highcastle
| loss          = hero
| loss          = hero
| loss_hint      = {{Hn|Nimbus|noname=}}
| allies        = {{red}}
| allies        = {{red}}
| enemies        = {{purple}}
| enemies        = {{purple}}
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== Prologue ==
== Prologue ==
[[File:GOOD3A.png|400px|thumb|left]]
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-GOOD3A-smk-GOOD3A|thumbtime=0:01|float=left}}
{{h|Catherine|0=}}: Upon liberating [[Steadwick]], my fears were confirmed.  My father did not die of natural causes.  He was poisoned. Investigations conducted by [[General Kendal|General Morgan Kendal]] prior to the war yielded no suspects. Now I learn the [[necromancers]], seeking a military tactician equal to myself, have resurrected my father, [[King Gryphonheart]]. After killing [[Finneas|King Vilmar]], he took command of their military and their throne.  Now they come to us.  They cannot stop the monster they have created.  As a gesture of good faith, they send a messenger to speak only to me. He will tell me who killed my father. Find this hero and deliver him to me safely.
{{h|Catherine|0=}}: Upon liberating [[Steadwick]], my fears were confirmed.  My father did not die of natural causes.  He was poisoned. Investigations conducted by [[General Kendal|General Morgan Kendal]] prior to the war yielded no suspects. Now I learn the [[necromancers]], seeking a military tactician equal to myself, have resurrected my father, [[King Nicolas Gryphonheart|King Gryphonheart]]. After killing [[Finneas|King Vilmar]], he took command of their military and their throne.  Now they come to us.  They cannot stop the monster they have created.  As a gesture of good faith, they send a messenger to speak only to me. He will tell me who killed my father. Find this hero and deliver him to me safely.


{{clear|both}}
{{clear|both}}
== Scenario ==
== Scenario ==
=== Timed events ===
=== Timed events ===
{| class="sortable wikitable" cellpadding=5px
{{TEheader}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Intro'''
{{TErow| 1 | Intro| The Necromancer, [[Nimbus]], bears proof of who killed [[King Nicolas Gryphonheart|King Gryphonheart]]. He must reach our outpost safely or we may never know the truth. Clear the road for him and get him to our castle!}}
|-
| style="padding-left:7px; padding-right:5px;" | The Necromancer, Nimbus, bears proof of who killed King Gryphonheart. He must reach our outpost safely or we may never know the truth. Clear the road for him and get him to our castle!
|}
|}


=== Objects ===
=== Objects ===
==== Towns ====
==== Towns ====
{| class="sortable wikitable" cellpadding=5px
{{Town header}}
! Location
{{Town row|5, 31, 0|red|Castle|[[Highcastle]]}}
! Color
{{Town row|17, 9, 0|purple|Necropolis}}
! Type
{{Town row|23, 17, 0|purple|Necropolis}}
! Name
|-
| style="text-align:center;" | 5, 31, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="padding-left:7px; padding-right:5px;" | Highcastle
|-
| style="text-align:center;" | 17, 9, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
|-
| style="text-align:center;" | 23, 17, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
|}
|}


==== Heroes ====
==== Heroes ====
{| class="sortable wikitable" cellpadding=5px
{{hero header}}
! Location
{{hero row|5, 31, 0|red|Random}}
! Color
{{hero row|34, 1, 0|red|Nimbus|Necromancer}}
! Hero
|-
| style="text-align:center;" | 5, 31, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | Random hero
|-
| style="text-align:center;" | 34, 1, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Nimbus|Necromancer}}
|}
|}


[[Category:Campaign scenarios]]
[[Category:Campaign scenarios]]

Latest revision as of 18:16, 12 September 2024

Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
A Necromancer is attempting to reach an Erathian outpost with proof of who killed King Gryphonheart. He is currently safe, but his way is blocked by undead loyal to their new King. You must escort him on the last leg of the journey. Safe Passage Restoration of Erathia
2 Total Players / 1 Human Player
1
2
Size 1 (36×36) - S Underground disabled
To win, the Necromancer, Nimbus, must reach the town of Highcastle with the Statesman's Medal. At the end of this scenario, Nimbus and your 7 strongest Heroes will travel with you to the next scenario of this campaign.
Victory condition:
Transport Artifact:
   Statesman's Medal to Highcastle
Loss condition:
Lose Hero: NimbusNimbus
Allies: Red Enemies: Purple
Choose a bonus:
 Start with Boots of Speed on Nimbus  Start with Basic Logistics on Nimbus 
Start with +2500 Gold
2500
Difficulty 3: Hard - The player and the computer start with the same resources, and the computer plays to the best of its ability.
Carried to next scenario:
NimbusNimbus
 7 strongest heroes
Max level:
-

Prologue[edit | hide | hide all]

CatherineCatherine Catherine: Upon liberating Steadwick, my fears were confirmed. My father did not die of natural causes. He was poisoned. Investigations conducted by General Morgan Kendal prior to the war yielded no suspects. Now I learn the necromancers, seeking a military tactician equal to myself, have resurrected my father, King Gryphonheart. After killing King Vilmar, he took command of their military and their throne. Now they come to us. They cannot stop the monster they have created. As a gesture of good faith, they send a messenger to speak only to me. He will tell me who killed my father. Find this hero and deliver him to me safely.

Scenario[edit | hide]

Timed events[edit | hide]

Day Title Message
Day 1 Intro The Necromancer, Nimbus, bears proof of who killed King Gryphonheart. He must reach our outpost safely or we may never know the truth. Clear the road for him and get him to our castle!

Objects[edit | hide]

Towns[edit | hide]

Location Player Type Name
5, 31, 0 Red Castle Highcastle
17, 9, 0 Purple Necropolis -
23, 17, 0 Purple Necropolis -

Heroes[edit | hide]

Location Player Hero
5, 31, 0 Red Random Hero
34, 1, 0 Red NimbusNimbus Nimbus the Necromancer