New Order: Difference between revisions
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! Name | ! Name | ||
|- | |- | ||
| style="text-align:center;" | 0, | | style="text-align:center;" | 20, 9, 0 | ||
| style="text-align:center;" | {{ | | style="text-align:center;" | {{teal}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town| | | style="padding-left:7px; padding-right:5px;" | {{town|Factory}} | ||
| style="padding-left:7px; padding-right:5px;" | Corakstone | |||
|- | |||
| style="text-align:center;" | 52, 5, 0 | |||
| style="text-align:center;" | {{teal}} | |||
| style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}} | |||
| style="padding-left:7px; padding-right:5px;" | - | | style="padding-left:7px; padding-right:5px;" | - | ||
|- | |||
| style="text-align:center;" | 36, 0, 0 | |||
| style="text-align:center;" | {{tan}} | |||
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon|nofort=}} | |||
| style="padding-left:7px; padding-right:5px;" | - | |||
|- | |||
| style="text-align:center;" | 7, 47, 0 | |||
| style="text-align:center;" | {{-}} | |||
| style="padding-left:7px; padding-right:5px;" | {{town|Factory|nofort=}} | |||
| style="padding-left:7px; padding-right:5px;" | New Dolere | |||
|- | |||
| style="text-align:center;" | 24, 84, 0 | |||
| style="text-align:center;" | {{-}} | |||
| style="padding-left:7px; padding-right:5px;" | {{town|Factory|nofort=}} | |||
| style="padding-left:7px; padding-right:5px;" | Larimar | |||
|- | |||
| style="text-align:center;" | 66, 47, 0 | |||
| style="text-align:center;" | {{-}} | |||
| style="padding-left:7px; padding-right:5px;" | {{town|Factory|nofort=}} | |||
| style="padding-left:7px; padding-right:5px;" | Rotwang | |||
|- | |||
| style="text-align:center;" | 87, 97, 0 | |||
| style="text-align:center;" | {{-}} | |||
| style="padding-left:7px; padding-right:5px;" | {{town|Factory|nofort=}} | |||
| style="padding-left:7px; padding-right:5px;" | Arcadia | |||
|- | |||
| style="text-align:center;" | 97, 25, 0 | |||
| style="text-align:center;" | {{-}} | |||
| style="padding-left:7px; padding-right:5px;" | {{town|Factory}} | |||
| style="padding-left:7px; padding-right:5px;" | Mount Copper | |||
|} | |} | ||
Revision as of 04:22, 24 March 2024
New Order | |||||||||||
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Kastore came to power in Burton. Halflings were declared traitors, so their last hope is to return to Eeofol. Acquire the resources for the voyage home and reach airship shipyard to win the scenario. Your heroes are limited to the level 36, but they will bring the Admiral’s Hat to the next scenario. | |||||||||||
Victory condition: Defeat Hero or Defeat All Enemies |
Loss condition: Lose All Your Towns and Heroes | ||||||||||
Allies: | Enemies: 1: | ||||||||||
Choose a bonus: |
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Carried to next scenario: |
Max level: 36 |
Prologue
Kastore: A vain man counts his riches in gold pieces. A practical one, in hands ready to do his bidding. A truly powerful one, in minds working to bring his plans to life. I now own a whole country of such minds. Maybe it’s not a huge one, but all of it is mine. Each one of my subjects dreams of acquiring even a tiny bit of wonders from the Tomb for research. It may appear to an onlooker as though I readily make these wonders available, but in fact, I only share the things that are going to serve my interests right now. My only reward for hard work is the permission to cover some more of my needs, yet everyone involved comes out satisfied. Isn’t that the pinnacle of man management?
Scenario
Timed events
Day 1 - Day 1 |
Timed Event Text |
Objects
Events
Location | Message |
---|---|
6, 69, 0 | Map Event Text. |
Towns
Location | Player | Type | Name |
---|---|---|---|
20, 9, 0 | Factory | Corakstone | |
52, 5, 0 | Stronghold | - | |
36, 0, 0 | Dungeon | - | |
7, 47, 0 | Factory | New Dolere | |
24, 84, 0 | Factory | Larimar | |
66, 47, 0 | Factory | Rotwang | |
87, 97, 0 | Factory | Arcadia | |
97, 25, 0 | Factory | Mount Copper |
Heroes
Location | Player | Hero |
---|---|---|
0, 0, 0 | Henrietta the Mercenary |
Monsters
Location | Type | Message |
---|---|---|
0, 0, 0 | Halflings | Monster Text |
Seer's Huts
Quest Guards
Quest Gates
Artifacts
Epilogue
Henrietta: The new home we built here; those whom I considered my comrades, if not friends – everything I gained in Jadame is leaking away. It’s just like ground oil; you can’t catch it with your hands. It takes iron pipes, augers, and an artificer’s gift. Likewise, it takes courage and strong will to make the world submit. I spent years forging them, but my blade shattered upon clashing with the work of a better craftsman. Now I must reforge it and quench it in devils’ blood; for the sake of everyone who was with me on my way here and of those who will be by my side as I leave. This foreign land was not meant to become our own, but now we can claim back the one of our birth.