A Tough Start
Note: "You lose either component of the Angelic Alliance" means that another hero, who carries the whole Angelic Alliance or at least one its part, whether it is Sandals of the Saint, Armor of Wonder or something else, defeated in a battle. If this occurs, the scenario is immediately lost, and the message "The hero, [Hero Name], has suffered defeat - your quest is over!" appears. Thus, Yog may give Angelic Alliance or its components to anyone else, and they both should be invincible. Also, any hero with Angelic Alliance or its component cannot be dismissed.
A Tough Start | |||||||||||
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Take the Sandals of the Saint and the Armor of Wonder to Alendora to win the scenario. However, if Yog is defeated in combat or you lose either component of the Angelic Alliance, the scenario is lost. Yog is limited to level 18 but will carry his experience and skills on to the next scenario. | |||||||||||
Victory condition: Acquire Artifact: |
Loss condition: Lose Hero: | ||||||||||
Allies: | Enemies: | ||||||||||
Choose a bonus: |
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Carried to next scenario: |
Max level: 18 |
Prologue[edit | hide | hide all]
Yog: When I confronted Winston Boragus, he admitted to setting Krewlod's armies against me to test my worthiness to join them. At first I was angry at this deception until the Duke pointed out that it was I who wanted to be a fighter. The Barbarian within me saw his point. But Boragus has a test designed to see whether I am truly ready to part with the Wizards of Bracada. I must take the magical Angelic Alliance sword, break it apart and distribute the pieces throughout Tatalia, Erathia and Bracada.
Scenario[edit | hide]
Timed events[edit | hide]
Day | Title | Message |
---|---|---|
Day 1 | Intro | After a few days travel into Tatalia, you discovered the Tatalians really don't want you in their territory. Since it will probably take some time to find Alendora, you are fortifying your army inside a little valley before beginning the search. |
Day 4 | Journal Entry 12 | Journal Entry 12: I sent my scouts out yesterday to search the countryside while I search the town, but we haven't found any sign of Alendora. |
Day 11 | Journal Entry 13 | Journal Entry 13: All but one of my scouts have returned to report they have been unable to locate Alendora. Hopefully the last scout is delayed because he is having better luck. |
Day 20 | Journal Entry 14 | Journal Entry 14: Just when I was beginning to fear that my last scout had been killed, he returned with the news that he found Alendora. Unfortunately, the man was so exhausted from his travels he managed only to blurt out something about a cave before collapsing. I ordered him to get some sleep and report to me first thing in the morning. |
Day 21 | Journal Entry 15 | Journal Entry 15: I had the scout who located Alendora brought before me after he had a proper rest. His more detailed report gave the exact location of the cave, North off the main road. |
Objects[edit | hide]
Towns[edit | hide]
Location | Player | Type | Name |
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33, 35, 0 | Stronghold | - | |
27, 6, 0 | Fortress | - | |
65, 13, 0 | Fortress | - | |
65, 66, 0 | Fortress | - | |
17, 66, 0 | Fortress | - | |
52, 35, 0 | Fortress | - |
Town timed events[edit | hide]
Day | Title | Message |
---|---|---|
Day 7 | At Fortress (65, 13, 0): Comp Resources |
(Repeats every 7 days) (none) |
Day 7 | At Fortress (65, 13, 0): Give Comp Creatures |
(Repeats every 7 days) (none) |
Day 20 | At Fortress (65, 13, 0): Give Comp Hydras |
(none) |
Day 27 | At Fortress (65, 13, 0): Give Comp Hydras |
(none) |
Heroes[edit | hide]
Location | Player | Hero |
---|---|---|
33, 36, 0 | Yog the Wizard | |
27, 7, 0 | Broghild the Beastmaster | |
65, 14, 0 | Alkin the Beastmaster | |
12, 7, 0 | Drakon the Beastmaster |
Seer's Huts[edit | hide]
Location | Quest | Reward | Messages |
---|---|---|---|
11, 68, 0 |
Return with: Orb of the Firmament |
Orb of Inhibition | Proposal: I seek the Orb of the Firmament, Orb of Silt, Orb of Tempestuous Fire and Orb of Driving Rain. If you bring those four to me I will give you the Orb of Inhibition. You will need the Orb of Inhibition in order to get the Sword of Hellfire, and I hear that is what you are looking for to complete a mission. Progress: Nothing, eh? I'm sure you will find the Orb of the Firmament, Orb of Silt, Orb of Tempestuous Fire and Orb of Driving Rain soon. Please keep looking. Completion: Wonderful doing business with you. Give me the four orbs and I will give you the Orb of Inhibition. Now don't lose it or you won't be able to get the Sword of Hellfire and complete your mission. |
42, 61, 0 |
Return with: Orb of Inhibition |
Sword of Hellfire | Proposal: I need the Orb of Inhibition and if you give it to me I will give you the Sword of Hellfire. I know you will need the sword in order to open the Quest Gate that guards the Subterranean Gate. Progress: Nothing, eh? I'm sure you will find the Orb of Inhibition soon. Please keep looking. Completion: Excellent! Give me the Orb and I will give you the Sword of Hellfire so you can open the Quest Gate that guards the Subterranean Gate. Remember, if you lose the Sword of Hellfire you will be unable to go below and finish your mission. |
36, 27, 1 |
Return with: Armor of Wonder |
Pendant of Courage | Proposal: Ah, there you are. I have been waiting for you. I am Alendora. Winston Boragus told me of your coming. I was also told you have the Armor of Wonder and the Sandals of the Saint to give me. Progress: Nothing, eh? I'm sure you will find the Armor of Wonder and Sandals of the Saint soon. Please keep looking. Completion: Here is the Pendant of Courage. Send it to Winston Boragus, and he will know that you have completed the first part of your quest. |
Quest Guards[edit | hide]
Location | Quest | Reward | Messages |
---|---|---|---|
2, 27, 0 2, 31, 0 9, 31, 0 9, 36, 0 35, 27, 1 |
Be: Yog the Wizard |
(remove) | Proposal: The guards here say they have orders to only let Yog pass. Progress: The guards here will only let Yog pass. Completion: At last, it is Yog. Do you wish to pass? |
17, 67, 0 |
Return with: Clover of Fortune |
(remove) | Proposal: A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Clover of Fortune. Progress: The wizard is adamant. Without the Clover of Fortune, none will pass. Completion: The wizard agrees to let you by in exchange for the Clover of Fortune. Do wish to pass at this time? |
21, 8, 0 |
Return with: 15 Chaos Hydras |
(remove) | Proposal: The King wants to see some 15 Chaos Hydras. In order for him to do so we need to look outside the kingdom. Bring us them and we'll let you through. Progress: I am sorry, but the King wants to only see 15 Chaos Hydras, nothing else will do. Completion: Excellent! You have found the 15 Chaos Hydras the King is so anxious to see. Let them go with us and you may pass. |
44, 30, 0 |
Return with: Sword of Hellfire |
(remove) | Proposal: A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Sword of Hellfire. Progress: The wizard is adamant. Without the Sword of Hellfire, none will pass. Completion: The wizard agrees to let you by in exchange for the Sword of Hellfire. Do wish to pass at this time? |
Artifacts[edit | hide]
Location | Type | Message |
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1, 27, 0 | Orb of the Firmament | You have found the Orb of Firmament. If you lose this item you will not be able to complete your quest. |
3, 31, 0 | Orb of Driving Rain | A flock of Harpies are roosting above the artifact. Do you wish to attack them? |
8, 31, 0 | Orb of Silt | You have found the Orb of Silt. If you lose this item you will not be able to complete your quest. |
10, 36, 0 | Orb of Tempestuous Fire | You have found the Orb of Tempestuous Fire. If you lose the orb you will be unable to complete your quest. |