Duke Alarice: Difference between revisions

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==== Monsters ====
===== ''Colors'' =====
{| class="sortable wikitable" cellpadding=5px
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! Location
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| width=120px | {{Red}} Red || width=120px | Player
! Message
|-
|-
| style="text-align:center;" | 27,23, 0
| {{Blue}} Blue || Enemy
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{cn|Champion}}
| style="padding-left:7px; padding-right:5px;" | You are forbidden to pass here.
|-
|-
| style="text-align:center;" | 67, 9, 0
| {{Teal}} Teal || Enemy
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{cn|Enchanter}}
| style="padding-left:7px; padding-right:5px;" | Our knowledge has been stored here, and we will not share it with anyone!
|}
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| style="text-align:center;" | {{red}}
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Finneas|Necromancer}}
| style="padding-left:7px; padding-right:5px;" | {{H|Finneas|Necromancer}}
|}
==== Monsters ====
{| class="sortable wikitable" cellpadding=5px
! Location
! Type
! Message
|-
| style="text-align:center;" | 27,23, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{cn|Champion}}
| style="padding-left:7px; padding-right:5px;" | You are forbidden to pass here.
|-
| style="text-align:center;" | 67, 9, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{cn|Enchanter}}
| style="padding-left:7px; padding-right:5px;" | Our knowledge has been stored here, and we will not share it with anyone!
|}
|}



Revision as of 21:48, 30 November 2022

Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword

Fourth and final scenario of the Rise of the Necromancer campaign.

Campaign

Right-click text

All Finneas or Sandro must do is remove the Duke of this area. Once he is gone, they will be literally a step away from the throne. The new king is still not settled into his throne and will be easily replaced. With any luck, he will suffer an accident in the future.

Prologue

File:H3x2 RNd.png

SandroSandro Sandro: Soon Duke Alarice will find himself permanently among the dead. Right now our plans go well as we prepare to launch an assault. Finneas does not agree with my tactics, but I know that his tactics are certain death. It is only a matter of time before he realizes his error and follows my direction. Soon he will come to see that he cannot survive without my guidance.

Scenario

Map description

Defeat Duke Alarice and all his allies to win the campaign. However, if Sandro or Finneas are defeated in combat, the scenario is lost. Sandro and Finneas are limited to level 25 but will carry their experience, skills and spells on to their next campaign.

Starting options

Timed events

Day 1 - Day 1
Soon the Duke Alarice will find himself among the dead. Your plans are going well as you prepare to launch an assault. Finneas does not agree with your tactics, but you know his are certain death. He suffers from the delusion that he is a tactical genius. Soon he will come to see that he cannot survive without your guidance.

Objects

Towns

Location Color Type
2, 43, 0 Necropolis
11, 7, 0 Blue Necropolis
29, 50, 0 Blue Necropolis
33, 29, 0 Teal Necropolis
34, 4, 0 Teal Necropolis
61, 37, 0 Necropolis
64, 24, 0 Red Necropolis
Colors
Red Red Player
Blue Blue Enemy
Teal Teal Enemy

Heroes

Location Color Hero
6, 28, 0 Blue Duke AlariceDuke Alarice Duke Alarice the Necromancer
29, 51, 0 Blue AislinnAislinn Aislinn the Necromancer
33, 30, 0 Teal TamikaTamika Tamika the Death Knight
34, 5, 0 Teal NagashNagash Nagash the Necromancer
64, 25, 0 Red SandroSandro Sandro the Necromancer
66, 25, 0 Red FinneasFinneas Finneas the Necromancer

Monsters

Location Type Message
27,23, 0 Champion Champion You are forbidden to pass here.
67, 9, 0 Enchanter Enchanter Our knowledge has been stored here, and we will not share it with anyone!

Quest Guards

61, 38, 0 - Quest Guard
Proposal Message
This town is very dangerous. The guards eye you dubiously but agree to let you by when you have achieved the experience level 25.
Completion Message
The guards acknowledge that you have indeed reached level 25. Do you wish to enter the town at this time?

Epilogue

File:H3x2 RNe1.png

SandroSandro Sandro: Our plan has been a great success! We are quickly on the rise. The King is impressed with Finneas' stunning show of force and ability. Soon the King will understand the full view of my vision. Then it will be too late for him.Template:Keywords