To Build a Tunnel
To Build a Tunnel | |||||||||
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Obtain 100,000 Gold to give to the Dungeon Overlords and win the scenario. However, if Sandro is defeated in combat, the scenario is lost. Heroes are limited to level 16, but Sandro and three of his comrades will carry their experience, skills and spells on to the next scenario. | |||||||||
Victory condition: Accumulate Resources |
Loss condition: Lose Hero | ||||||||
Allies: | Enemies: | ||||||||
Choose a bonus: |
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Carried to next scenario: 3 strongest heroes |
Max level: 16 |
Prologue
Sandro: To secure the Dungeon Overlord's support, I need to provide them with the gold and wood necessary to build a tunnel. Wood is desperately needed to keep the tunnels from collapsing, and the gold is for paying the workers. The greedy cave dwellers refuse to supply the raw materials themselves. If I did not need their support, I would lock them up in their own underground dungeons!
Scenario
Timed events
Day 1 - Introduction |
The Dungeon Overlords have agreed to build you an underground tunnel to Erathia for the sum of 100,000 gold. For you to accumulate that much wealth in such a short time you will have to invade part of the Contested Lands held by the Rangers: there are rumors of gold mines riddled throughout their territory. However, gold is not the only material needed for your invasion plans. Subterranean wood is too weak for bracing the tunnel walls and ceilings, but there is plenty of strong wood in the forest for you to gather. Each week a transport cart will arrive to pick up a small amount of wood needed for the construction project. |
Day 7 - Wood (every 7 days) |
A transport cart burrows up from the ground to pick up the weekly supply of wood needed for tunnel construction. Your troops fill up the cart and send it on its way. |
Objects
Towns
Location | Color | Type |
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6, 67, 0 | Rampart | |
7, 30, 0 | Rampart | |
8, 9, 0 | Rampart | |
16, 51, 0 | Rampart | |
30, 12, 0 | Rampart | |
32, 65, 0 | Rampart | |
47, 34, 0 | Necropolis | |
53, 53, 0 | Necropolis | |
66, 16, 0 | Necropolis |
Heroes
Location | Color | Hero |
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1, 68, 0 | Aeris the Druid | |
4, 12, 0 | Mephala the Ranger | |
4, 71, 0 | Gem the Druid | |
6, 68, 0 | Jenova the Ranger | |
8, 10, 0 | Uland the Druid | |
13, 16, 0 | Elleshar the Druid | |
8, 10, 0 | Ivor the Ranger | |
14, 65, 0 | Ufretin the Ranger | |
59, 24, 0 | Your 3rd most powerful hero from Poison Fit for a King. | |
61, 20, 0 | Your most powerful hero from Poison Fit for a King. | |
66, 17, 0 | Sandro the Necromancer | |
70, 22, 0 | Your 2nd most powerful hero from Poison Fit for a King. |
Seer's Huts
31, 65, 1 - Seer's Hut |
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Proposal Message |
I'm the Tunneling Overseer, and I have a major setback to report. The invasion tunnel has collapsed, and we need 200 units of wood immediately to rebuild the main passageway. I have a fleet of carts standing ready to transport the wood, but I don't know how much longer the rest of the tunnel will hold out without additional support! |
Progress Message |
I need that shipment of 200 units of wood as soon as possible! The rest of the tunnel could collapse any day now without it! |
Completion Message |
Excellent, I'll have this wood transported to the collapsed section of the tunnel immediately. We should have the passageway dug out and shored up again shortly. Oh, I almost forgot. When the tunnel collapsed, we uncovered a vein of 50,000 gold. According to our construction agreement, all mineral veins discovered while tunneling belong to you. |
Artifacts
Location | Type | Message |
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16, 1, 0 | Centaur's Axe | Seems that the Centaurs in the dwelling up there dropped this. Finders keepers. |