The Shores of Hell: Difference between revisions
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| source = hota | | source = hota | ||
| victory = get_art | | victory = get_art | ||
| victory_hint = {{An|Cornucopia|noname=}} | |||
| loss = all | | loss = all | ||
| allies = {{teal}} | | allies = {{teal}} | ||
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| carry = {{Hn|Jeremy|noname=}}{{Hn|Bidley|noname=}}{{Hn|Casmetra|noname=}} | | carry = {{Hn|Jeremy|noname=}}{{Hn|Bidley|noname=}}{{Hn|Casmetra|noname=}} | ||
| max_lvl = 18 | | max_lvl = 18 | ||
| Cmap = [[File:Cmap hota | | Cmap = [[File:Cmap hota tots 3.png|400px|Bidley and his brother are preparing to set sail for the Horn of the Abyss, but their coffers are not full enough to equip a proper fleet. Rumor has it that the Kreegans on the coast of Eeofol have the components of the Cornucopia.]] | ||
}} | }} | ||
== Prologue == | |||
{{cvid|HotA 1.7.0-Data-HotA vid-TERROR3-bik-TERROR3|thumbtime=0:00|float=left}} | |||
{{town|Cove|noname=}} Unnamed narrator: [[Bidley]] got to know about the [[Horn of the Abyss (artifact)|Horn of the Abyss]] after saving [[Xanthor]]. In reality, [[Xanthor]] told him about in in hope that the [[pirate]] will vanish, trying to acquire it. [[Bidley]] will never know this, however.<p>Now, reunited with the brother, they started plotting the march for the [[Horn of the Abyss (artifact)|Horn of the Abyss]] with all seriousness. They needed ships, many ships, men and supplies as well. Where to get all of that from? [[Casmetra]] offered to explore the [[Hell Shore]], and raid the [[Kreegan]] lands. A dangerous venture, but a promising one.</p> | |||
{{clear|both}} | {{clear|both}} | ||
== Scenario == | == Scenario == | ||
=== Timed events === | === Timed events === | ||
{ | {{TEheader}} | ||
| | {{TErow| 1 | Day 1-1| It was loud and dimly lit in the [[Black Mark]], a smelly little hole of a tavern. [[Bidley]] sat in the corner drinking cheap beer. He hated this place with all his heart, but couldn't break his old tradition.<p>The door opened, and a man in a garish jacket walked in. He bore a striking resemblance to [[Bidley]], though shorter and slighter, and he was followed by a gorgeously dressed and attractive woman. The man approached [[Bidley]] and shouted merrily:<p>{{Hn|Jeremy|0=}}: “Aha, you old dog! Long time no see! Where have you been?”<p>{{Hn|Bidley|0=}}: [[Bidley]] rose and hugged his brother.<p>“You haven't changed a bit--the same young drunkard I used to know. What's going on?”<p>{{Hn|Jeremy|0=}}: “Ah, it's nothing,” [[Jeremy]] said with a wave of his hand as he sat down next to his female companion. “By the way, this is [[Casmetra]], the [[High Hydromancer]].”<p>{{Hn|Bidley|0=}}: “[[Bidley]], [[Captain]] [[Bidley]],” he replied.<p>{{Hn|Casmetra|0=}}: “A pleasure to meet you, [[Captain]]. I've heard plenty about you,” said [[Casmetra]].<p>{{Hn|Bidley|0=}}: “Oh, really? And what have you been told so far?” grinned [[Bidley]], taking a sip of his foul drink.<p>{{Hn|Casmetra|0=}}: “I heard that you saved [[Xanthor]], [[Catherine]]'s archmage.”<p>{{Hn|Jeremy|0=}}: [[Jeremy]] gave a whistle. “Shiver my soul! You started working for [[Erathia]]ns, brother?”<p>{{Hn|Bidley|0=}}: “How could I possibly have known that [[Xanthor]] was sitting in that cell?” grumbled [[Bidley]]. “He was a waste of time, on top of being an ungrateful bastard. Now there's a rumor going around that I work for the queen! ‘Her Majesty's corsair...'”<p>{{Hn|Casmetra|0=}}: “He was ungrateful?” Casmetra asked in surprise.<p>{{Hn|Bidley|0=}}: “Well, not completely. He told me a legend about something called the [[Horn of the Abyss (artifact)|Horn of the Abyss]]....”<p>{{Hn|Casmetra|0=}}: “Impossible!” exclaimed the priestess, and both [[pirate]]s gave her a surprised look.<p>{{Hn|Jeremy|0=}}: “What's so special about it?” asked [[Jeremy]].<p>{{Hn|Casmetra|0=}}: “Have you ever heard of [[Armageddon's Blade]], or the [[Cloak of the Undead King]]?” [[Casmetra]] asked excitedly. “These are legendary artifacts, of exceptional power and completely unique! The [[Horn of the Abyss (artifact)|Horn of the Abyss]] is one of them. It's said that it lies complete and unbroken on the bottom of the sea somewhere. The one who finds it will rule the seas--he'll become the living representation of the [[Elemental Lords|Water Lord]]!”<p>{{Hn|Bidley|0=}}: “Interesting,” [[Bidley]] murmured. “[[Xanthor]] told me exactly where the Horn lies. If it wasn't a lie, of course.”<p>{{Hn|Casmetra|0=}}: “You can't imagine the importance of this knowledge,” whispered [[Casmetra]], pressing one elegant hand to her cheek.<p>{{Hn|Jeremy|0=}}: “Well, then, let's go look for the [[Horn of the Abyss (artifact)|Horn of the Abyss]]!” exclaimed [[Jeremy]].<p>{{Hn|Bidley|0=}}: “No, it's too risky: we don't have enough men, ships, or resources. We're just two [[captain]]s with a handful of [[sea dog]]s on board,” [[Jeremy]]'s brother replied.<p>{{Hn|Casmetra|0=}}: “You also have me, the [[High Hydromancer]], and my apprentices,” added [[Casmetra]]. “And I know how to get everything we need. We'll have to put some effort into it, though.”<p>{{Hn|Bidley|0=}}: “By the way, [[Jeremy]],” [[Bidley]] suddenly remembered. “I heard you've had some difficulties. How is the [[Black Unicorn]] doing?”<p>{{Hn|Jeremy|0=}}: “It drowned,” answered Jeremy, leaning back in his chair.</p>}} | ||
{{TErow| 1 | Day 1-2| {{Hn|Bidley|0=}}: “[[Eeofol]]'s shore,” [[Bidley]] commented from his position on the wall of the new fort. Far ahead he could see the shimmering heat and smoke rising from the ashy black terrain, like a festering boil on [[Erathia]]'s body. Somewhere over there swarmed legions of terrible creatures who marched through the scorched lands toward the lands of men.<p>{{Hn|Casmetra|0=}}: “Those beasts have plenty of everything,” said [[Casmetra]]. “They're too preoccupied with the war against [[Erathia]] and its allies to notice us. We'll be able to gather the riches we need to afford the [[Cornucopia]].”<p>{{Hn|Jeremy|0=}}: “Excuse me, what?” asked [[Jeremy]].<p>{{Hn|Casmetra|0=}}: “The [[Cornucopia]],” repeated the priestess. “We'll need to hire craftsmen to make the necessary elements of the artifact, and then we'll use the [[Cornucopia]] to hire an army and prepare our fleet. However, this artifact has one flaw: it depletes itself over time and eventually breaks. Nobody can say for sure for how long it will serve us.”<p>{{Hn|Bidley|0=}}: “How do you know all this about the [[Cornucopia]]?” [[Bidley]] asked.<p>{{Hn|Casmetra|0=}}: “They say [[Archibald Ironfist]] had such an artifact. It supplied all his armies during the war in [[Enroth (continent)|Enroth]]. One of the reasons for his defeat was that the [[Cornucopia]] stopped working,” [[Casmetra]] replied.<p>{{Hn|Jeremy|0=}}: “By the deep, woman,” grinned [[Jeremy]], “where did you learn all that about [[Archibald]]? I thought you'd been sitting on that rock in the sea your whole life.”<p>{{Hn|Casmetra|0=}}: “Never mind that,” [[Casmetra]] answered grimly. “Gentlemen, we have matters to attend to.”</p>}} | |||
{{TErow| 3 | Day 3| Scouts report an [[Erathia]]n outpost to the south: [[Fort Kastrig|Carstrig Fort]]. It would be good to capture it and use for our needs. The fort defenders wouldn't have a chance against the [[Kreegan]]s anyway.}} | |||
|- | {{TErow| 4 | Day 4| A group of frightened crewmen rushed into the room. “Cap'n! Giant crocodile-people just walked ashore!”<p>Without hesitation [[Bidley]] grabbed his sabre and run to see.<p>Indeed, two great scaly creatures, a bit like lizardmen, were lying on the shore, breathing heavily.<p>{{Hn|Bidley|0=}}: “Shiver me timbers!” exclaimed [[Bidley]] as he knelt beside them. “What are these creatures?”<p>{{Hn|Casmetra|0=}}: “Those are [[nix]],” [[Casmetra]] told him, approaching from behind. “An ancient sea race of intelligent reptiles. They were thought extinct. Long ago, their kingdom was somewhere around here. Something must have made them emerge again onto the surface. I'm sure we'll see more of them.”<p>{{Hn|Bidley|0=}}: “I hope they have good intentions,” [[Bidley]] replied.</p>}} | ||
| | {{TErow| 7 | Day 7| More [[nix]] arrived with each passing day. It turned out that many of them could speak and even wield weapons. They explained that their ancient city was on a rocky island nearby, and that it was besieged by demons. When their prince, [[Tark]], tried to break the siege, he was imprisoned. [[Tark]] is being held hostage in a [[Kreegan]] prison somewhere near [[Eeofol]]'s shore. [[Bidley]] has decided to save him: the [[nix]] may become valuable allies.}} | ||
{{TErow| 9 | Day 9| [[Casmetra]] called a meeting between herself, [[Bidley]], and [[Jeremy]].<p>{{Hn|Casmetra|0=}}: “I have grim news. My spies report that the [[Kreegan]]s think [[Catherine]] hired the [[pirate]]s to flank and backstab their forces, so they're moving some of their rearguard forces to the seashore. They'll soon attempt to kick us out of here. The faster we gather the [[Cornucopia]], the better,” she informed them.<p>{{Hn|Bidley|0=}}: “Blood and thunder! That'll do wonders for my reputation,” muttered [[Bidley]] dispiritedly. “Every damn [[sea dog]] will think I'm working for [[Erathia]], just because I saved that [[mage]].”<p>{{Hn|Jeremy|0=}}: “But isn't that a good thing, brother?” asked Jeremy. “Discounts at taverns, free entrance to the largest ports in the kingdom! The only thing I'm worried about is how to find enough money to pay these artifact-making thieves.”<p>{{Hn|Bidley|0=}}: “We can slaughter the [[Kreegan]]s and pillage them. We are [[pirate]]s, after all!” exclaimed [[Bidley]], and [[Jeremy]] agreed with a grin.<p>{{Hn|Jeremy|0=}}: “Call up the boys! We're gonna be turning fire demons into sea demons soon.”</p>}} | |||
{{TErow| 15 | Day 15| {{Hn|Jeremy|0=}}: I was in the hold having a quarrel with a bottle of rum when [[Patris]] appeared.<p>[[Patris]]: “Cap'n, I'd like to talk to you about what's going on,” he said.<p>{{Hn|Jeremy|0=}}: “All right, I'm listening,” I nodded.<p>[[Patris]]: “I don't like that this woman is dragging you into all this trouble. Why are you risking your neck going after that artifact? We're losing good men fighting those demons,” my first mate said seriously.<p>{{Hn|Jeremy|0=}}: “It was our own decision,” I replied, “no one was dragging us. The life of an honorable [[pirate]] is one of constant risk--you know that. And by the way, we'll have a new ship soon, a beautiful one--a frigate! All those bigmouths in [[Regna]] will swallow their tongues.”<p>[[Patris]]: “All right, Cap'n. You're the boss,” agreed [[Patris]] and left me be.<p>{{Hn|Jeremy|0=}}: I couldn't understand why he disliked [[Casmetra]] so much.</p>}} | |||
| | {{TErow| 30 | Day 30| {{Hn|Jeremy|0=}}: It should be taken into the account that the more we delay, the more forces the [[Kreegan]]s will be able to gather. They'll be a deadly threat very soon. We need to attack the enemy as soon as possible!}} | ||
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| style="text-align:center;" | 92, 0, 0 | | style="text-align:center;" | 92, 0, 0 | ||
| style="padding-left:7px; padding-right:5px;" | Looks like the nix leader is being held here. Let's hope he's a thankful creature. | | style="padding-left:7px; padding-right:5px;" | Looks like the [[nix]] leader is being held here. Let's hope he's a thankful creature. | ||
|- | |- | ||
| style="text-align:center;" | 65, 2, 1 | | style="text-align:center;" | 65, 2, 1 | ||
Line 75: | Line 51: | ||
==== Towns ==== | ==== Towns ==== | ||
{ | {{town header}} | ||
{{town row|10, 44, 0|teal|Cove|nofort=y}} | |||
{{town row|11, 17, 0|teal|Cove}} | |||
{{town row|77, 39, 0|red|Inferno|nofort=y}} | |||
{{town row|93, 65, 0|red|Inferno}} | |||
{{town row|100, 101, 0|red|Inferno}} | |||
{{town row|104, 2, 0|red|Inferno|nofort=y}} | |||
| | {{town row|104, 30, 0|red|Inferno}} | ||
{{town row|4, 8, 1|red|Inferno|[[Centre]]}} | |||
{{town row|8, 79, 0| |Castle|[[Fort Kastrig]]}} | |||
{{town row|45, 43, 0| |Cove|[[Nyksas]]}} | |||
{{town row|51, 6, 0| |Conflux|nofort=y}} | |||
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==== Heroes ==== | ==== Heroes ==== | ||
{ | {{hero header}} | ||
{{hero row|1, 18, 0|teal|Jeremy|Captain}} | |||
{{hero row|10, 45, 0|teal|Bidley|Captain}} | |||
{{hero row|14, 20, 0|teal|Casmetra|Navigator}} | |||
{{hero row|77, 40, 0|red|Zydar|Heretic}} | |||
{{hero row|93, 67, 0|red|Xyron|Heretic}} | |||
| | {{hero row|100, 102, 0|red|Ignatius|Demoniac}} | ||
{{hero row|104, 31, 0|red|Marius|Demoniac}} | |||
{{hero row|4, 9, 1|red|Xarfax|Heretic}} | |||
{{hero row|1, 18, 0|{{imprisoned}}|Tark|Captain}} | |||
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|} | |} | ||
==== Seer's Huts ==== | ==== Seer's Huts ==== | ||
{| | {{SorQheader}} | ||
{{SorQrow|seer=4|loc=11, 1, 0|quest=Return with:<br>30000 {{Gold}} [[Gold]]</br>|rew={{An|Inexhaustible Cart of Lumber}}|prop=Greetings! I'm able to create a source of infinite wood. It will cost you 30,000.|prog=No deal. 30,000 and not a gold piece less!|comp=We have a deal. I'll begin the work.}} | |||
| | {{SorQrow|seer=2|loc=12, 60, 0|quest=Return with:<br>90000 {{Gold}} [[Gold]]</br>|rew={{An|Everpouring Vial of Mercury}}|prop=Greetings! I'm able to create a source of infinite mercury. It will cost you 90,000.|prog=No deal. 90,000 and not a gold piece less!|comp=We have a deal. I'll begin the work.}} | ||
{{SorQrow|seer=3|loc=27, 86, 0|quest=Defeat:<br>{{Cn|Efreet}} at (30, 75, 1)</br>|rew=7500 {{Gold}} [[Gold]]|prop=Efreet are menacing the southwestern underground region of this land. If you could be so bold as to defeat them, I would reward you richly.|prog=Don't lose heart. Defeating the Efreet is a difficult task, but you will surely succeed.|comp=At last, you defeated the Efreet, and the countryside is safe again! Are you ready to accept the reward?}} | |||
| | {{SorQrow|seer=3|loc=29, 17, 0|quest=Return with:<br>90000 {{Gold}} [[Gold]]</br>|rew={{An|Eversmoking Ring of Sulfur}}|prop=I'm able to create a source of infinite sulphur. It will cost you 90,000.|prog=No deal. 90,000 and not a gold piece less!|comp=We have a deal. I'll begin the work.}} | ||
| Greetings! I'm able to create a source of infinite wood. It will cost you 30,000. | {{SorQrow|seer=2|loc=30, 0, 0|quest=Return with:<br>80000 {{Gold}} [[Gold]]</br>|rew={{An|Ring of Infinite Gems}}|prop=I'm able to create a source of infinite gems. It will cost you 80,000.|prog=No deal. 80,000 and not a gold piece less!|comp=Perfect. Hand the money over, and take your artifact.}} | ||
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| Greetings! I'm able to create a source of infinite mercury. It will cost you 90,000. | |||
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! | |||
| We have a deal. I'll begin the work.< | |||
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| Efreet are menacing the southwestern underground region of this land. | |||
| At last, you defeated the Efreet, and the countryside is safe again! | |||
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| I'm able to create a source of infinite sulphur. It will cost you 90,000. | |||
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! | |||
| We have a deal. I'll begin the work.< | |||
| I'm able to create a source of infinite gems. It will cost you 80,000. | |||
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! | |||
| Perfect. Hand the money over, and take your artifact. | |||
|} | |} | ||
==== Quest Guards ==== | ==== Quest Guards ==== | ||
{| | {{SorQheader}} | ||
{{SorQrow|guard=1|loc=9, 88, 0<br>45, 44, 0<br>99, 20, 0</br>|quest=Be:<br>{{H|Tark|Captain}}</br>|prop=The guards here say they have orders to only let Tark pass.|prog=The guards here will only let Tark pass.|comp=At last, it is Tark. Do you wish to pass?}} | |||
{{SorQrow|guard=1|loc=91, 0, 0|quest=Be:<br>{{teal}} player</br>|prop=The guards here say they will only let those who fly the teal flag pass.|prog=The guards here will only let those who fly the teal flag pass.|comp=The guards note your teal flag and offer to let you pass. Do you accept?}} | |||
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[[Category: Campaign scenarios]] | [[Category: Campaign scenarios]] |
Revision as of 17:07, 11 June 2024
![]() |
The Shores of Hell | ![]() |
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Jeremy, Bidley, and Casmetra have to gather the Cornucopia. Tark has to be released from prison in order to complete the scenario. The maximum hero level cap is 18. After victory, Jeremy, Bidley, and Casmetra will proceed to the next scenario of the campaign. | |||||||||
Victory condition:![]() ![]() |
Loss condition:![]() | ||||||||
Allies: ![]() |
Enemies: ![]() | ||||||||
Choose a bonus:![]() ![]() ![]() |
![]() | ||||||||
Carried to next scenario:![]() ![]() ![]() |
Max level:![]() |
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Prologue
Unnamed narrator: Bidley got to know about the Horn of the Abyss after saving Xanthor. In reality, Xanthor told him about in in hope that the pirate will vanish, trying to acquire it. Bidley will never know this, however.
Now, reunited with the brother, they started plotting the march for the Horn of the Abyss with all seriousness. They needed ships, many ships, men and supplies as well. Where to get all of that from? Casmetra offered to explore the Hell Shore, and raid the Kreegan lands. A dangerous venture, but a promising one.
Scenario
Timed events
Day | Title | Message |
---|---|---|
Day 1 | Day 1-1 | It was loud and dimly lit in the Black Mark, a smelly little hole of a tavern. Bidley sat in the corner drinking cheap beer. He hated this place with all his heart, but couldn't break his old tradition. The door opened, and a man in a garish jacket walked in. He bore a striking resemblance to Bidley, though shorter and slighter, and he was followed by a gorgeously dressed and attractive woman. The man approached Bidley and shouted merrily:
“You haven't changed a bit--the same young drunkard I used to know. What's going on?”
|
Day 1 | Day 1-2 | ![]()
|
Day 3 | Day 3 | Scouts report an Erathian outpost to the south: Carstrig Fort. It would be good to capture it and use for our needs. The fort defenders wouldn't have a chance against the Kreegans anyway. |
Day 4 | Day 4 | A group of frightened crewmen rushed into the room. “Cap'n! Giant crocodile-people just walked ashore!” Without hesitation Bidley grabbed his sabre and run to see. Indeed, two great scaly creatures, a bit like lizardmen, were lying on the shore, breathing heavily.
|
Day 7 | Day 7 | More nix arrived with each passing day. It turned out that many of them could speak and even wield weapons. They explained that their ancient city was on a rocky island nearby, and that it was besieged by demons. When their prince, Tark, tried to break the siege, he was imprisoned. Tark is being held hostage in a Kreegan prison somewhere near Eeofol's shore. Bidley has decided to save him: the nix may become valuable allies. |
Day 9 | Day 9 | Casmetra called a meeting between herself, Bidley, and Jeremy.
|
Day 15 | Day 15 | ![]() Patris: “Cap'n, I'd like to talk to you about what's going on,” he said.
Patris: “I don't like that this woman is dragging you into all this trouble. Why are you risking your neck going after that artifact? We're losing good men fighting those demons,” my first mate said seriously.
Patris: “All right, Cap'n. You're the boss,” agreed Patris and left me be.
|
Day 30 | Day 30 | ![]() |
Objects
Events
Location | Message |
---|---|
92, 0, 0 | Looks like the nix leader is being held here. Let's hope he's a thankful creature. |
65, 2, 1 | You can't easily get out of this place--it's a trap! |
Towns
Location | Player | Type | Name |
---|---|---|---|
10, 44, 0 | ![]() |
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- |
11, 17, 0 | ![]() |
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- |
77, 39, 0 | ![]() |
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- |
93, 65, 0 | ![]() |
![]() |
- |
100, 101, 0 | ![]() |
![]() |
- |
104, 2, 0 | ![]() |
![]() |
- |
104, 30, 0 | ![]() |
![]() |
- |
4, 8, 1 | ![]() |
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Centre |
8, 79, 0 | ![]() |
Fort Kastrig | |
45, 43, 0 | ![]() |
Nyksas | |
51, 6, 0 | ![]() |
- |
Heroes
Location | Player | Hero |
---|---|---|
1, 18, 0 | ![]() |
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10, 45, 0 | ![]() |
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14, 20, 0 | ![]() |
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77, 40, 0 | ![]() |
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93, 67, 0 | ![]() |
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100, 102, 0 | ![]() |
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104, 31, 0 | ![]() |
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4, 9, 1 | ![]() |
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1, 18, 0 | ![]() |
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Seer's Huts
Location | Quest | Reward | Messages |
---|---|---|---|
![]() 11, 1, 0 |
Return with: 30000 ![]() |
![]() |
Proposal: Greetings! I'm able to create a source of infinite wood. It will cost you 30,000. Progress: No deal. 30,000 and not a gold piece less! Completion: We have a deal. I'll begin the work. |
![]() 12, 60, 0 |
Return with: 90000 ![]() |
![]() |
Proposal: Greetings! I'm able to create a source of infinite mercury. It will cost you 90,000. Progress: No deal. 90,000 and not a gold piece less! Completion: We have a deal. I'll begin the work. |
![]() 27, 86, 0 |
Defeat:![]() |
7500 ![]() |
Proposal: Efreet are menacing the southwestern underground region of this land. If you could be so bold as to defeat them, I would reward you richly. Progress: Don't lose heart. Defeating the Efreet is a difficult task, but you will surely succeed. Completion: At last, you defeated the Efreet, and the countryside is safe again! Are you ready to accept the reward? |
![]() 29, 17, 0 |
Return with: 90000 ![]() |
![]() |
Proposal: I'm able to create a source of infinite sulphur. It will cost you 90,000. Progress: No deal. 90,000 and not a gold piece less! Completion: We have a deal. I'll begin the work. |
![]() 30, 0, 0 |
Return with: 80000 ![]() |
![]() |
Proposal: I'm able to create a source of infinite gems. It will cost you 80,000. Progress: No deal. 80,000 and not a gold piece less! Completion: Perfect. Hand the money over, and take your artifact. |
Quest Guards
Location | Quest | Reward | Messages |
---|---|---|---|
![]() 9, 88, 0 45, 44, 0 99, 20, 0 |
Be:![]() |
(remove) | Proposal: The guards here say they have orders to only let Tark pass. Progress: The guards here will only let Tark pass. Completion: At last, it is Tark. Do you wish to pass? |
![]() 91, 0, 0 |
Be:![]() |
(remove) | Proposal: The guards here say they will only let those who fly the teal flag pass. Progress: The guards here will only let those who fly the teal flag pass. Completion: The guards note your teal flag and offer to let you pass. Do you accept? |